Search found 4 matches
- Sat Aug 01, 2009 3:03 pm
- Forum: DS/DSi Development
- Topic: fopen() freezes the DS while concurrent access to the card
- Replies: 6
- Views: 9413
Re: fopen() freezes the DS while concurrent access to the card
Thanks for your reply vuurobin! I was thinking that ASLib was using the ARM7, leaving most of the ARM9 resources for your program... but I may be wrong here since I didn't actually check the code source. I've read on this very forum that libfat was thread safe, and I still cannot understand how it w...
- Sat Aug 01, 2009 12:04 pm
- Forum: libfat
- Topic: [SOLVED] fatInitDefault() fails whith self-booting game
- Replies: 1
- Views: 4607
Re: fatInitDefault() fails whith self-booting game
Once again, writing down the issue bring me the solution :lol: This was indeed a DLDI issue. I was mislead by the DSTT official webpage that was telling that "you just have to drag and drop image files on the card, and they will be automatically DLDI patched". Files are not patched when yo...
- Sat Aug 01, 2009 10:45 am
- Forum: DS/DSi Development
- Topic: fopen() freezes the DS while concurrent access to the card
- Replies: 6
- Views: 9413
fopen() freezes the DS while concurrent access to the card
Hi, I successfully used libfat to read and display images on my DS. My concern is that when I use ASLib to stream a MP3 at the same time (using AS_MP3StreamPlay() function), it sometimes freezes the DS. I think it may be caused by a concurrent access going wrong. I made a "stress test loop"...
- Sat Aug 01, 2009 10:18 am
- Forum: libfat
- Topic: [SOLVED] fatInitDefault() fails whith self-booting game
- Replies: 1
- Views: 4607
[SOLVED] fatInitDefault() fails whith self-booting game
Hi, I am trying to make a "self booting card" for the DS. I mean that I want my game to start like an original game, and not having to select it from a menu. I am using a genuine DSTT card, and I figured out that renaming a .nds image to TTMENU.DAT will launch it automatically. However, wh...