Wii SDLnet with working UDP support?

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nitr8
Posts: 1
Joined: Tue Apr 21, 2015 11:03 pm

Wii SDLnet with working UDP support?

Post by nitr8 » Tue Apr 21, 2015 11:21 pm

Hi there,

I'm working on several projects (a total of 4) which are the games DOOM, Heretic, Hexen and Strife by the Chocolate source code. During my porting these games to the Wii I finally got hold at the networking part which makes use of the SDLnet library from the beginning of the stock source code.

Unfortunately, there currently doesn't seem to be any SDLnet library for the Wii which includes UDP networking. I tried many ways for those games in order to get networking done but I can't seem to get it to work at all in it's current state while the code compiles.

Is there any SDLnet library for the Wii available which makes successful use of the UDP protocol? If not, what steps need to be taken in order to get UDP SDLnet up and running?

I don't want to change all the stock networking code which Chocolate DOOM provides as it runs pretty stable for the PC part.

Thanks in advance.

Oibaf
Posts: 34
Joined: Mon Jul 04, 2011 1:03 pm

Re: Wii SDLnet with working UDP support?

Post by Oibaf » Tue May 26, 2015 1:33 pm

Have you tried SDL WII?

https://code.google.com/p/sdl-wii/sourc ... vn%2Ftrunk

From the code it seems that UDP DSL_net is supported.

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