GL_LINE_LOOP

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chrs2021
Posts: 1
Joined: Mon Jan 31, 2011 4:05 am

GL_LINE_LOOP

Post by chrs2021 » Sun Feb 06, 2011 5:02 am

I noticed this isn't in the ds's implentation of openGL. I was wondering what could i use instead?

Discostew
Posts: 103
Joined: Sun Mar 08, 2009 7:24 pm

Re: GL_LINE_LOOP

Post by Discostew » Mon Feb 07, 2011 5:09 am

libnds only has polygon implementations that are already supported by the hardware, such as tris, tri strips, quads, and quad strips. Lines are supported via making tris with the 2nd and 3rd points the same for each groups of 3.

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