Search found 1889 matches
- Wed Oct 09, 2024 6:44 pm
- Forum: 3DS Development
- Topic: How to set SDMH flags?
- Replies: 1
- Views: 29
Re: How to set SDMH flags?
We don't currently support setting flags with smdtool so no. The source for smdhtool is at https://github.com/devkitPro/3dstools/blob/master/src/smdhtool.cpp but 3ds hbmenu doesn't currently check these flags either. Source for the homebrew menu is at https://github.com/devkitPro/3ds-hbmenu PRs are ...
- Tue Oct 08, 2024 5:52 pm
- Forum: devkitARM
- Topic: New devkitARM builds treat warnings as errors
- Replies: 5
- Views: 107
Re: New devkitARM builds treat warnings as errors
Do you have a branch somewhere with errors fixed. Someone can have a look when we get time.
- Mon Oct 07, 2024 1:30 pm
- Forum: Announcements
- Topic: October 2024 Updates
- Replies: 2
- Views: 365
wii-examples 2024-10-04
Add example for using ROM-embedded font by @mardy in https://github.com/devkitPro/wii-examples/pull/7 crypto: add aes/sha example by @DacoTaco in https://github.com/devkitPro/wii-examples/pull/9 @mardy made their first contribution in https://github.com/devkitPro/wii-examples/pull/7 binaries ...
- Mon Oct 07, 2024 1:29 pm
- Forum: Announcements
- Topic: October 2024 Updates
- Replies: 2
- Views: 365
libogc 2.9.0
- net: do wii network transfers in blocks by @DacoTaco in https://github.com/devkitPro/libogc/pull/178
- net: refactor if_config to also fetch gateway & network mask #179 by @DacoTaco in https://github.com/devkitPro/libogc/pull/180
binaries available via devkitPro pacman
- Sat Oct 05, 2024 11:39 pm
- Forum: Gamecube/Wii Development
- Topic: Help getting devkitPro toolchains working portably (newbie)
- Replies: 2
- Views: 107
Re: Help getting devkitPro toolchains working portably (newbie)
Update: I gave in and ran the installer on the school computer, but I'm still getting the error > "make" make[1]: *** No rule to make target 'F:/wii-examples-20190201/template/source/template.c', needed by 'template.o'. Stop. make: *** [Makefile:101: build] Error 2 > Process Exit Code: 2 > Time ...
- Sat Oct 05, 2024 11:33 pm
- Forum: Gamecube/Wii Development
- Topic: Help getting devkitPro toolchains working portably (newbie)
- Replies: 2
- Views: 107
Re: Help getting devkitPro toolchains working portably (newbie)
14 years ago we were still using the original msys to provide the unix tools. These days on windows we use msys2 and the wonderful package manager provided there to help keep the tools and libraries organised. In modern times probably the easiest way is to run the toolchains from a flash drive is to ...
- Sat Oct 05, 2024 9:11 pm
- Forum: devkitARM
- Topic: New devkitARM builds treat warnings as errors
- Replies: 5
- Views: 107
Re: New devkitARM builds treat warnings as errors
Compilers produce warnings for a reason, they should generally be fixed, not switched off. The warnings that have been upgraded to errors are particular sources of bugs - for example function implementations not matching their prototypes.
- Sat Oct 05, 2024 3:05 pm
- Forum: Announcements
- Topic: October 2024 Updates
- Replies: 2
- Views: 365
October 2024 Updates
Supported installation for all our releases is via devkitPro pacman For October, we have the following Patrons to whom we would like to give our most sincere thanks! (If you are a Patron and do not wish to be publicly listed, please let us know through any contact platform) TuxSH Mythra Kaeru Team ...
- Mon Sep 30, 2024 4:23 pm
- Forum: Announcements
- Topic: September 2024 updates
- Replies: 8
- Views: 2969
wut 1.7.0
What's Changed New features / improvements nn/dlp: Add initial headers by @DaniElectra in https://github.com/devkitPro/wut/pull/389 nn/dlp: Fix Initialize functions on ServerPrivate by @DaniElectra in https://github.com/devkitPro/wut/pull/390 nn_ccr: Add CCRSysSetCurrentLCDMode and ...
- Mon Sep 30, 2024 1:11 pm
- Forum: Announcements
- Topic: September 2024 updates
- Replies: 8
- Views: 2969
opengx 0.9.2, wii-sdl2 2.28.5-14, gamecube-sdl2 2.28.5-14
These packages have been updated with weak linking machinery to prevent opengx being fully pulled in by projects not using GL features. As always, thanks to Mardy for his sterling work on these libraries.
Recommended and supported installation is through devkitPro pacman