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 Forum: Suggestions and Feedback   Topic: Portal confusing for newcomers

Posted: Wed Jun 20, 2018 2:34 am 

Replies: 4
Views: 50

The Getting Started link was there, it was directly below the donation drive link. It was smaller text and only part of it was a link though.

See https://web.archive.org/web/20180510050 ... itpro.org/

 Forum: GBA Development   Topic: [beginner] Tonc: "My first GBA demo" Makefile failure

Posted: Tue Jun 19, 2018 2:03 pm 

Replies: 2
Views: 43

It's possible to just copy the terminal output & add it to a post in code tags, like this - $ make arm-none-eabi-gcc -c first.c -mthumb-interwork -mthumb -O2 -Wall -fno-strict-aliasing -o first.o arm-none-eabi-gcc first.o -mthumb-interwork -mthumb -specs=gba.specs -o first.elf arm-none-eabi-objc...

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Mon Jun 18, 2018 6:33 pm 

Replies: 12
Views: 144

Not sure how familiar you are with msys2 - on windows there is a start menu entry to launch a msys2 shell under devkitpro. This should be use instead of a windows command prompt for command line tools. Keep in mind that paths are a little different. For instance the c: drive is mounted as /c/ inste...

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Mon Jun 18, 2018 3:19 pm 

Replies: 12
Views: 144

renewreborn wrote:
Okay. How do I build it using Msys2? Like what are the commands?

Code:
make

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Mon Jun 18, 2018 3:03 am 

Replies: 12
Views: 144

Sorry, what do you mean? If it means anything, I've installed the latest Devprokit in the root of the C: Drive (C:\devprokit) I have no idea what this means. Did you use the installer as specified here https://devkitpro.org/wiki/Getting_Started I downloaded the GitHub and placed it into the folder ...

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Mon Jun 18, 2018 1:20 am 

Replies: 12
Views: 144

What's the output of these commands?
Code:
which make
make --version
echo %PATH%

 Forum: GBA Development   Topic: Hamlib

 Post subject: Re: Hamlib
Posted: Sun Jun 17, 2018 2:18 am 

Replies: 3
Views: 181

The tools to change eabi were a short lived bodge to allow linking with gp32 sdk libs at the time. The only sane way to get devkitARM compatible libraries now is to recompile. Simply changing EABI markings will allow things to link but won't magically update the ABI used and will leave you with myst...

 Forum: GBA Development   Topic: Where would I go for a good, up-to-date tutorial?

Posted: Sun Jun 17, 2018 2:13 am 

Replies: 1
Views: 35

https://www.coranac.com/tonc/text/toc.htm is probably about the best one around.

 Forum: DS Development   Topic: Can't scan X_KEY since update

Posted: Sun Jun 17, 2018 1:22 am 

Replies: 4
Views: 99

All fixed. If you use pacman -Syu it should hopefully update & fix your issue.

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Sun Jun 17, 2018 1:17 am 

Replies: 12
Views: 144

Replace https://github.com/Touched/MegaEvolutio ... file#L1-L6 with this

Code:
include $(DEVKITPRO)/devkitARM/base_tools
export LD   :=   $(PREFIX)ld
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