You may have moved on from the original question already, but the application you're talking about sounds like a good case for using trigonometric lookup tables (since rotating a sprite doesn't need to be that precise). LUTs are much faster than calculating using the expensive math functions.
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- Fri May 15, 2009 4:54 am
- Forum: DS/DSi Development
- Topic: I'm retarded with Trig Functions...
- Replies: 5
- Views: 6891