OK, after some digging I have traced the problem to the gxtexconv executable.
Here is a backtrace of the error:
Starting program: /devkitpro/devkitPPC/bin/gxtexconv -s textures.scf
Program received signal EXC_BAD_ACCESS, Could not access memory.
Reason: KERN_PROTECTION_FAILURE at address ...
Search found 2 matches
- Wed Jul 01, 2009 11:44 pm
- Forum: devkitPPC
- Topic: Problem with gxtexconv...
- Replies: 2
- Views: 5083
- Wed Jul 01, 2009 12:46 am
- Forum: devkitPPC
- Topic: Problem with gxtexconv...
- Replies: 2
- Views: 5083
Problem with gxtexconv...
Hey All,
I am trying to get some Wii/Gamecube development underway and have run into a Bus Error when compiling some of the examples.
Here is my setup:
OS X 10.4.11
devkitPPC_r17-osx
libogc-1.7.1a
gamecube-examples-20090509
wii-examples-20090509
Basically I followed the setup here:
http://wiki ...
I am trying to get some Wii/Gamecube development underway and have run into a Bus Error when compiling some of the examples.
Here is my setup:
OS X 10.4.11
devkitPPC_r17-osx
libogc-1.7.1a
gamecube-examples-20090509
wii-examples-20090509
Basically I followed the setup here:
http://wiki ...