Search found 28 matches

by zigg
Thu Aug 06, 2009 6:11 pm
Forum: DS/DSi Development
Topic: platform #ifdef
Replies: 1
Views: 3199

platform #ifdef

Is there an existing define or some other construct available that I can use to select which code to use to target either the DS or my local Linux system? I've been using my own NDS define: #ifdef NDS int caddrlen; /* client address length */ #else socklen_t caddrlen; /* client address length */ #en...
by zigg
Sat Aug 01, 2009 5:47 pm
Forum: DS/DSi Development
Topic: EEPROM Example Not Working Correctly on DSi
Replies: 11
Views: 14183

Re: EEPROM Example Not Working Correctly on DSi

Your findings for when a DS game is running mirrors the behavior of a normal DS.

When in homebrew, though, swapping the card does not affect the running program. Several programs that deal with the DS card (including my old savehost) depend on this, actually.
by zigg
Thu Jul 30, 2009 1:06 pm
Forum: DS/DSi Development
Topic: EEPROM Example Not Working Correctly on DSi
Replies: 11
Views: 14183

Re: EEPROM Example Not Working Correctly on DSi

Here's where I may or may not be able to help out, and my interest. I started writing a program called savehost that was intended to provide access to the save chip (arbitrary reads/writes and card ID) to PC-based server programs. Beyond backup/restore this would also permit people who can't write f...
by zigg
Thu Jul 16, 2009 6:13 pm
Forum: DS/DSi Development
Topic: receive hangs; was TCP send() performance and eventual hangs
Replies: 41
Views: 125192

Re: receive hangs; was TCP send() performance and eventual hangs

Third, DS library transmits packets with 1420 bytes of data, this produces packets with near maximum ethernet packet size. This makes them more unreliable than most packets. (Most TCP libs use packet sizes of closer to 500 bytes data, for this reason). Out of curiosity—have you ever tried a 500-odd...
by zigg
Thu Jul 16, 2009 6:07 pm
Forum: DS/DSi Development
Topic: MTU/MRU
Replies: 2
Views: 4381

Re: MTU/MRU

Well, not precisely. MTU/MRU dictate the maximum size of a single packet. MTU is the biggest packet that can be sent—this is where the 1420-byte TCP sends I got was coming from (or at least I believe so) since the MTU appears to be 1460 and the IP+TCP headers add up to 40 bytes if TCP options aren't...
by zigg
Thu Jul 16, 2009 3:46 pm
Forum: DS/DSi Development
Topic: MTU/MRU
Replies: 2
Views: 4381

MTU/MRU

As I understand it, the MTU for dswifi is 1460 (SGIP_MTU_OVERRIDE in sgIP_Config.h).

Is the MRU the same? More to the point, what is the biggest UDP payload I can expect to recvfrom() (MRU - IP - UDP)?

(edited; MRU doesn't include Ethernet headers)
by zigg
Sun Jul 12, 2009 10:11 pm
Forum: DS/DSi Development
Topic: receive hangs; was TCP send() performance and eventual hangs
Replies: 41
Views: 125192

Re: receive hangs; was TCP send() performance and eventual hangs

sgstair, while I have your attention and to give myself another shot at crackpottery ;) did you have any ideas about the TCP problem? It's a different issue than the hang.

Check the first 5 posts: http://forums.devkitpro.org/viewtopic.php?f=23&t=1425
by zigg
Sat Jul 11, 2009 12:49 pm
Forum: DS/DSi Development
Topic: receive hangs; was TCP send() performance and eventual hangs
Replies: 41
Views: 125192

Re: receive hangs; was TCP send() performance and eventual hangs

By the way this patch doesn't purport to (nor does it, in fact) fix the TCP congestion problem. Though it seems that at least experimentally, it means it doesn't eventually hang anymore. I certainly haven't given it the hardcore testing I gave the UDP code.
by zigg
Sat Jul 11, 2009 12:30 pm
Forum: DS/DSi Development
Topic: receive hangs; was TCP send() performance and eventual hangs
Replies: 41
Views: 125192

Re: receive hangs; was TCP send() performance and eventual hangs

With all due humility, because yes, I certainly am really green with this stuff: Please go back and reread the fifo code. interrupts are always disabled when callback functions are called, this was a very important design feature to allow stuff like this to work properly. This is what I'm looking at...