Search found 358 matches
- Thu Dec 28, 2023 9:15 pm
- Forum: DS/DSi Development
- Topic: nds-cmake combined example?
- Replies: 0
- Views: 10910
nds-cmake combined example?
Is there an example for how to use nds-cmake to build a combined arm9 and arm7 project?
- Thu Jun 16, 2022 4:29 am
- Forum: DS/DSi Development
- Topic: Dsi memory pit - memory corruption
- Replies: 0
- Views: 13805
Dsi memory pit - memory corruption
Nds files launched from memory pit with sound enabled. Memory pit seems to leave sound capture enabled which causes heap corruption. Adding the following to the arm7 initialization seems to fix the issue:
REG_SNDCAP0CNT=0;
REG_SNDCAP1CNT=0;
REG_SNDCAP0CNT=0;
REG_SNDCAP1CNT=0;
- Sun Oct 17, 2021 4:16 am
- Forum: 3DS Development
- Topic: Drawing a citro2d scene with 2 shaders?
- Replies: 2
- Views: 12496
Re: Drawing a citro2d scene with 2 shaders?
I think I may have experienced a similar issue. I was trying to add a geo shader for a particle system. The geo shader was only used in frames where particles were visible. It would work for a little while but the gpu would hang after particles were rendered. I assumed I was doing something wrong ...
- Tue Dec 24, 2019 9:11 pm
- Forum: DS/DSi Development
- Topic: OpenGL glTexImage2D with raw bitmap data
- Replies: 3
- Views: 13973
Re: OpenGL glTexImage2D with raw bitmap data
raw bitmap data is not the same as a bitmap file (.bmp file). a .bmp file contains header information about the image data and the format. raw bitmap data does not include a header - and is literally just raw data. It is unclear which format you are using - you say raw bitmap data, but referenced ...
- Sat Sep 14, 2019 4:08 pm
- Forum: 3DS Development
- Topic: gpu shader - system hang
- Replies: 1
- Views: 11000
Re: gpu shader - system hang
any ideas on how to troubleshoot this issue? any way to see what the gpu does not like?
- Sat Aug 10, 2019 2:32 am
- Forum: 3DS Development
- Topic: gpu shader - system hang
- Replies: 1
- Views: 11000
gpu shader - system hang
I am trying to implement a particle gpu shader. It seems to be mostly working correctly - except that it will occasionally deadlock the system and I cannot figure out the issue. It only happens on hardware - citra does not see any issues as far as I can tell.
Any assistance or ideas would be ...
Any assistance or ideas would be ...
- Mon Jun 18, 2018 5:40 pm
- Forum: GBA Development
- Topic: Make (to create build) error
- Replies: 12
- Views: 23999
Re: Make (to create build) error
Not sure how familiar you are with msys2 - on windows there is a start menu entry to launch a msys2 shell under devkitpro. This should be use instead of a windows command prompt for command line tools. Keep in mind that paths are a little different. For instance the c: drive is mounted as /c ...
- Sat Jun 16, 2018 12:44 am
- Forum: DS/DSi Development
- Topic: Can't scan X_KEY since update
- Replies: 4
- Views: 11952
Re: Can't scan X_KEY since update
do you have custom arm7 code? it sounds like something may be interfering with getting the button state from x and y from arm7. the latest updates for dsi mode compatibility may be need some adjustments in your code.
- Mon Jun 04, 2018 1:59 am
- Forum: Announcements
- Topic: Wintermute's 2018 Birthday Donation drive.
- Replies: 4
- Views: 12142
Re: Wintermute's 2018 Birthday Donation drive.
happy birthday!
I definitely appreciate the work that you put into these toolchains. Keep up the excellent work!
I definitely appreciate the work that you put into these toolchains. Keep up the excellent work!
- Sun Jun 19, 2016 12:08 pm
- Forum: DS/DSi Development
- Topic: Https request
- Replies: 1
- Views: 11506
Re: Https request
Hi everyone!
I was wondering if it is possible to make https requests from a nintendo DS, as I understand there's no support for it and the encryption seems complex enough to have an external library that implements it. I was thinking, would it be possible to use something like openssl?
Thanks in ...
I was wondering if it is possible to make https requests from a nintendo DS, as I understand there's no support for it and the encryption seems complex enough to have an external library that implements it. I was thinking, would it be possible to use something like openssl?
Thanks in ...