Search found 6 matches
- Mon Sep 07, 2009 10:39 am
- Forum: DS/DSi Development
- Topic: Memory corruption
- Replies: 13
- Views: 13919
Re: Memory corruption
Yeah, It uses the first example. It works fine in the computer.It's not a logic question, at least not in my code. Probably a malloc corruption or maybe something with ram to vram conversion. uLib sets the pointes to null when sending the image to vram, and when unloading it, returns the pointer aga...
- Thu Sep 03, 2009 12:10 pm
- Forum: DS/DSi Development
- Topic: Memory corruption
- Replies: 13
- Views: 13919
Re: Memory corruption
It should retrieve the size of the struct. But if it were worrupted, it'd never work, but it works for a while.
Stack trace is discarded since I removed the most big structures. also created the static arrays but it still crashes.
Stack trace is discarded since I removed the most big structures. also created the static arrays but it still crashes.
- Tue Sep 01, 2009 9:15 am
- Forum: DS/DSi Development
- Topic: Memory corruption
- Replies: 13
- Views: 13919
Re: Memory corruption
I understand. I am using sizeof() for retrieving the desired data. Maybe It doesn't get the right size? Also, then why it works at the start?
- Mon Aug 31, 2009 12:25 pm
- Forum: DS/DSi Development
- Topic: Memory corruption
- Replies: 13
- Views: 13919
Re: Memory corruption
Yes, I do. I have some stack traces and some of them lead to _malloc_r tag. But nothing about stack trace. I only use pointers so I really doubt its a stack overflow problem. How why the byte alignment could fail?
- Sun Aug 30, 2009 10:22 pm
- Forum: DS/DSi Development
- Topic: Memory corruption
- Replies: 13
- Views: 13919
Re: Memory corruption
Is it possible that an stack overflow exception cause memory corruption? It's possible since DS doesn't break when an exception occurs unlike in pc. How could I help that? why the stack is filled? Maybe an excessive number of function callings with big struct instances? So, if it's an stack problem,...
- Fri Aug 28, 2009 1:52 pm
- Forum: DS/DSi Development
- Topic: Memory corruption
- Replies: 13
- Views: 13919
Memory corruption
Hello. First of all, sorry for my bad english, it's not my mother language:P. I am making a port of a game from PC to DS. This game works perfectly on PC with no crashes and at full speed but I am having some problems with ds, maybe due to DS limits. This is the situation: the game loads fine, but a...