OK. I will place the files on the SD card instead. The users of my application will proberbly not change the menu, and many has the DSTT card which seem unsupported.
I just cannot understand why it shuld be more diffecult to run homebrews than game copies.
kvleonhardt
Search found 10 matches
- Mon Nov 08, 2010 10:49 pm
- Forum: DS/DSi Development
- Topic: nitrofs - fails to initialize on real NDS
- Replies: 3
- Views: 4870
- Mon Nov 08, 2010 2:25 pm
- Forum: DS/DSi Development
- Topic: nitrofs - fails to initialize on real NDS
- Replies: 3
- Views: 4870
nitrofs - fails to initialize on real NDS
Hi I have a project where I need a lot of space for backgound images. It seems that nitroFS are the rigth choice. But . . . It does not work on a real NDS. I have tried the example that comes with devkitarm. Compiles easily, and when trying the NDS file with desmume (but only with folder name set up...
- Wed Nov 03, 2010 11:41 am
- Forum: DS/DSi Development
- Topic: Touchpad dead when allocating 32x32 BMP sprites - SOLVED
- Replies: 3
- Views: 5722
Re: Touchpad dead when allocating 32x32 BMP sprites - SOLVED
HI Wintermute: Thank you for the link to the DeSmuMe build. I thourgth that it only was available in source code. I will upgrade soon. But the problem is solved. It was not the allocation that gave me problems. It was trying to use oamset with invalid parameters for the location of the bitmap. kvleo...
- Wed Nov 03, 2010 10:41 am
- Forum: DS/DSi Development
- Topic: Touchpad dead when allocating 32x32 BMP sprites - SOLVED
- Replies: 3
- Views: 5722
Re: Touchpad dead when allocating more than 4 32x32 BMP spri
Hi again
Fogot to write that I am using the last version of libNDS that runs with DeSmuMe 0.9.6. I do not know the version number but I think it was 1.3.8.
kvleonhardt
Fogot to write that I am using the last version of libNDS that runs with DeSmuMe 0.9.6. I do not know the version number but I think it was 1.3.8.
kvleonhardt
- Tue Nov 02, 2010 10:28 am
- Forum: DS/DSi Development
- Topic: Touchpad dead when allocating 32x32 BMP sprites - SOLVED
- Replies: 3
- Views: 5722
Touchpad dead when allocating 32x32 BMP sprites - SOLVED
Hi I am coding a game where you have to tidy up the room. I have made 5 x 4 pieces of 32x32 px BMP sprites. Total 40960 bytes. I am using VRAM bank A for the sprites so there should be pleanty of space for it. The graphics are stored in four 32x160 px bitmap, to reduce the number of files. But if I ...
- Wed Oct 27, 2010 11:10 am
- Forum: devkitARM
- Topic: Add sound and graphics into nds-file instead of using libFAT
- Replies: 3
- Views: 5489
Re: Add sound and graphics into nds-file instead of using li
Thanks a lot. It seems simple to use. And the big question. How do you use sound effects placed on the nitrofs? I am using maxmod, but here all sound is loaded in memory at boot time. :-( There should be an option to maxmod, where to place the data. But thats is a diferent message board . . . kvleon...
- Mon Oct 25, 2010 7:09 pm
- Forum: devkitARM
- Topic: Add sound and graphics into nds-file instead of using libFAT
- Replies: 3
- Views: 5489
Add sound and graphics into nds-file instead of using libFAT
Hi I wonder if it is possible to add extended ROM data to the nds-file, AND ofcause read it from the ARM9 application. Of cause I could just copy the data directly to the SD card, but it is easyer to distribute and easy to protect the data if the data is embedded to the NDS-file. It must be possible...
- Fri Oct 15, 2010 11:26 am
- Forum: Announcements
- Topic: libnds 1.4.7 and default arm7 0.5.17
- Replies: 2
- Views: 7460
New release of libnds loses touchpad support
Hi There has been written a little about this problem before, but I can not find any solution for me. When I built a game with the libnds downloaded i May 2010 all worked fine. Now I have reinstalled devkitARM (and therefore libnds) and build exactly the same code (except for the change of the names...
- Thu Jun 17, 2010 2:35 pm
- Forum: Announcements
- Topic: New site front end
- Replies: 16
- Views: 64534
Re: New site front end
Thnak you Izhido
Just what I needed. Was confused by lot of dead end links.
Regards kvleonhardt
Just what I needed. Was confused by lot of dead end links.
Regards kvleonhardt
- Mon Jun 14, 2010 7:55 am
- Forum: Announcements
- Topic: New site front end
- Replies: 16
- Views: 64534
Re: New site front end - Download region still missing
I am a new member on this board, and my knowlege to the site stated AFTER the server breakdown. That meens that I never have had the opportunity to download devkitARM and the NDS library. Are there any plans to make the tools downloadable again. By the way, the new look seems nice to me, but I never...