Search found 59 matches

by fincs
Thu Sep 19, 2019 7:40 pm
Forum: Off Topic
Topic: How to install pacman.exe
Replies: 0
Views: 1249

Re: How to install pacman.exe

devkitPro is the name of an organization that provides tools and libraries, not the name of something you install. Please read the Getting Started guide carefully.
by fincs
Sat Sep 14, 2019 6:43 pm
Forum: Announcements
Topic: libnx 2.5.0 and switch-examples 20190914
Replies: 0
Views: 3035

libnx 2.5.0 and switch-examples 20190914

Today we bring you an important update to libnx, which brings in 9.0.0 compatibility. This includes a fix that allows homebrew to process input on 9.0.0 and users are strongly advised to recompile all their projects . In addition, several libnx releases have gone unannounced, we therefore finally pr...
by fincs
Fri Sep 13, 2019 2:26 am
Forum: Switch Development
Topic: libnx windowing
Replies: 4
Views: 1156

Re: libnx windowing

Just to clarify is a layer tied to a single native window, and what sort of non-normal layers are there (I see in code that there is a stray layer, but not sure what it is)? A native window is just an accesor object that allows users to present content to a layer. Applications only use regular laye...
by fincs
Thu Sep 12, 2019 12:04 pm
Forum: Switch Development
Topic: libnx windowing
Replies: 4
Views: 1156

Re: libnx windowing

The system only allows applications to create a single (normal) layer. There isn't really a windowing system on the Switch, layers created by applications are fullscreen. EGL also allows you to create OpenGL contexts without assigning a window surface IIRC (and you can switch between contexts using ...
by fincs
Thu Jul 18, 2019 8:19 pm
Forum: devkitARM
Topic: [Mac OS X] dkp-pacman fails to install any package
Replies: 10
Views: 3619

Re: [Mac OS X] dkp-pacman fails to install any package

Make sure you use sudo when running dkp-pacman commands.
by fincs
Tue Jun 18, 2019 8:33 pm
Forum: DS/DSi Development
Topic: mmutil missing
Replies: 3
Views: 999

Re: mmutil missing

For reference, the nds-dev package group contains all packages you need for DS development. :: There are 15 members in group nds-dev: :: Repository dkp-libs 1) default-arm7 2) devkitarm-crtls 3) devkitarm-rules 4) dswifi 5) libfat-nds 6) libfilesystem 7) libnds 8) maxmod-nds 9) nds-examples :: Repos...
by fincs
Tue Jun 18, 2019 12:46 am
Forum: DS/DSi Development
Topic: mmutil missing
Replies: 3
Views: 999

Re: mmutil missing

Make sure you have the mmutil pacman package installed. If not, you can use (sudo) (dkp-)pacman -S mmutil to install it.

Tools were moved into /opt/devkitpro/tools/bin some time ago (i.e. they were separated from the toolchains).
by fincs
Sat Jun 01, 2019 6:12 pm
Forum: DS/DSi Development
Topic: Forcing resyncClock() on ARM7
Replies: 4
Views: 1334

Re: Forcing resyncClock() on ARM7

We don't add code to our toolchains and libraries to work around emulator bugs. You might want to use a better emulator such as no$gba or melonDS; or better yet, real hardware.
by fincs
Sun May 12, 2019 11:42 am
Forum: Switch Development
Topic: dlfcn.h cannot be imported
Replies: 5
Views: 1766

Re: dlfcn.h cannot be imported

glew is not part of OpenGL, it's an independent library. And no sorry, we currently don't provide it either. We do provide glad and glfw though.
by fincs
Sun May 05, 2019 12:15 am
Forum: GBA Development
Topic: Code with filename *.iwram.c not placed in IWRAM
Replies: 5
Views: 1734

Re: Code with filename *.iwram.c not placed in IWRAM

There was a small issue in the GBA linker script that prevented .iwram.c files from working; it has been solved recently. You can grab the latest updates by doing pacman -Syu.

Also for your information, there are official channels through which we give support and advice for devkitPro toolchains.