Here are 2 images.
The first is the map like i want to show it (png) I've put in some red blocks to make my problem more clear.
The second is a photo of the NDS running the program.
http://i871.photobucket.com/albums/ab278/rens_lensvelt/kaart.png
http://i871.photobucket.com/albums/ab278/rens ...
Search found 3 matches
- Thu Dec 09, 2010 8:47 am
- Forum: DS/DSi Development
- Topic: 2 backgrounds 1 scrolling
- Replies: 4
- Views: 5478
- Wed Dec 08, 2010 10:49 am
- Forum: DS/DSi Development
- Topic: 2 backgrounds 1 scrolling
- Replies: 4
- Views: 5478
Re: 2 backgrounds 1 scrolling
Sorry, didn't know you would need everything
this is the code so far
#include <nds.h>
#include <stdio.h>
#include <stdlib.h>
#include "kaart.h"
#include "logo.h"
#include "slider.h"
#include "dekantine.h"
#include "schuur2.h"
#include "schuur.h"
int main(void) {
int keys = 0;
//int sx = 0 ...
this is the code so far
#include <nds.h>
#include <stdio.h>
#include <stdlib.h>
#include "kaart.h"
#include "logo.h"
#include "slider.h"
#include "dekantine.h"
#include "schuur2.h"
#include "schuur.h"
int main(void) {
int keys = 0;
//int sx = 0 ...
- Thu Dec 02, 2010 12:10 pm
- Forum: DS/DSi Development
- Topic: 2 backgrounds 1 scrolling
- Replies: 4
- Views: 5478
2 backgrounds 1 scrolling
I'm trying to get 2 backgrounds, one on the top screen and one on the bottom.
The bottomscreen has to scroll.
When i use this code the bottom screen seems to 'crash' it shows half of the image, but then double...
#include <nds.h>
#include <stdio.h>
#include <stdlib.h>
#include "kaart.h ...
The bottomscreen has to scroll.
When i use this code the bottom screen seems to 'crash' it shows half of the image, but then double...
#include <nds.h>
#include <stdio.h>
#include <stdlib.h>
#include "kaart.h ...