Search found 59 matches

by nebiun
Sat May 29, 2021 5:03 pm
Forum: Announcements
Topic: devkitPPC release 39
Replies: 4
Views: 2825

Re: devkitPPC release 39

Solved! :D

Thankyou
by nebiun
Fri May 28, 2021 5:46 pm
Forum: Announcements
Topic: devkitPPC release 39
Replies: 4
Views: 2825

Re: devkitPPC release 39

Update Now packages are found, but I cannot install them: # pacman -Syu :: Synchronizing package databases... msys is up to date dkp-libs is up to date dkp-windows is up to date :: Starting core system upgrade... there is nothing to do :: Starting full system upgrade... resolving dependencies... loo...
by nebiun
Thu May 27, 2021 6:07 pm
Forum: Announcements
Topic: devkitPPC release 39
Replies: 4
Views: 2825

Re: devkitPPC release 39

Hi, when I try to get updates, none are found. # pacman -Syu :: Synchronizing package databases... msys is up to date dkp-libs is up to date dkp-windows is up to date :: Starting core system upgrade... there is nothing to do :: Starting full system upgrade... there is nothing to do And if I try: # p...
by nebiun
Mon May 25, 2020 5:16 pm
Forum: Homebrew Show and Tell
Topic: [Wii] ledHead for Wii
Replies: 4
Views: 7324

Re: [Wii] ledHead for Wii

Released version 1.1

- Added games not present in original Peter Hirschberg's LedHEAD PC version:
  • Basketball 2
  • Soccer 2
  • Missile Attack
- fixed small (and not so small) bugs
by nebiun
Tue Mar 03, 2020 7:00 pm
Forum: Homebrew Show and Tell
Topic: [Wii] ledHead for Wii
Replies: 4
Views: 7324

Re: [Wii] ledHead for Wii

Released version 1.0
with sources.
  • Fix minor bugs
  • Added 2 players mode with 2 wiimotes for two players games
  • Removed unnecessary code
by nebiun
Tue Feb 25, 2020 5:32 pm
Forum: Homebrew Show and Tell
Topic: [Wii] ledHead for Wii
Replies: 4
Views: 7324

[Wii] ledHead for Wii

First public beta of LedHEAD porting.
LedHEAD, from Peter Hirschberg http://www.peterhirschberg.com/#/Software is a simulator for very old Mattel Electronics handheld games.

https://github.com/nebiun/ledHeadWii/re ... i.0.9b.zip

Comments are welcome
by nebiun
Mon Feb 17, 2020 1:54 pm
Forum: Gamecube/Wii Development
Topic: How force aspect ratio from code?
Replies: 0
Views: 5056

How force aspect ratio from code?

Hi,
as in subject: there is a way to force the aspect ratio from a Wiibrew?
I want to force screen ratio to 4:3 when my application run. It is possible?

Thanks in advance
by nebiun
Wed Feb 05, 2020 3:10 pm
Forum: Gamecube/Wii Development
Topic: Sound effects with ASNDlib. No sound at all
Replies: 1
Views: 2544

Re: Sound effects with ASNDlib. No sound at all

Well, solved by myself.
I need use ASND_Pause(0) to unpause the sound engine, because ASND_Init leave it paused.
by nebiun
Mon Feb 03, 2020 9:10 pm
Forum: Gamecube/Wii Development
Topic: Sound effects with ASNDlib. No sound at all
Replies: 1
Views: 2544

Sound effects with ASNDlib. No sound at all

Hi, I'm try to play sounds using ASNDlib, but non sounds is played and non errors from ASND_Set... functions. I attach source file and audio file (PCM 8bit mono 11025Hz). Here the main loop: if(ASND_SetInfiniteVoice(0, VOICE_MONO_8BIT, 11025, 0, (void *)sounds[0], sound_size[0], MAX_VOLUME, MAX_VOLU...