My previous devkitPro version was from around February 2018, I upgraded it today (using pacman), built my project again and everything is okay except for scanning keys - it scans B_KEY but totally ignores X_KEY and Y_DOWN. It's same on both desmume and my NDS with moonshell.
I'll quickly render the problem: what I want to do is to have:
1) Console and HUD made of sprites rendered on OBJPRIORITY_0 (the most top level) 2) Tilemap background rendered on OBJPRIORITY_3 (the most bottom level) 3) Some sprites on OBJPRIORITY_1 (middle-top level) 4) Some sprites on ...
Hi all Just wanted to show my project, a port of PC game Spelunky classic (it's free to download, both source/assets and binary), here's latest dev video: https://www.youtube.com/watch?v=NiRGaGSLpsI
There's still much work to do, but even current state of it looks fun to me. Code needs a major ...