Search found 5 matches

by Unt
Sun Jun 02, 2019 4:55 pm
Forum: DS Development
Topic: Forcing resyncClock() on ARM7
Replies: 4
Views: 724

Re: Forcing resyncClock() on ARM7

Well, you're probably right... Libnds is a library for the Nintendo DS, not for stuff that behaves similarly to the DS, which is also not a general-purpose computing platform. If I'm honest, I made this "app" for myself and targeted the nds just because I hate using higher level languages and markup...
by Unt
Sun Jun 02, 2019 12:13 am
Forum: DS Development
Topic: Forcing resyncClock() on ARM7
Replies: 4
Views: 724

Re: Forcing resyncClock() on ARM7

Yeah, I know. You don't like Desmume not implementing the necessary IRQ like other emulators, and Desmume don't like your approach that is efficient on hardware but doesn't work in some emulator-specific situations. That's cool, and I respect your decisions. Your nds toolchain is absolutely wonderfu...
by Unt
Sat Jun 01, 2019 5:32 pm
Forum: DS Development
Topic: Forcing resyncClock() on ARM7
Replies: 4
Views: 724

Forcing resyncClock() on ARM7

Well, as I understand, libnds on ARM7 calls resyncClock() at startup to get RTC time. Then, it uses syncRTC() attached to IRQ_NETWORK to update it periodically. However, some emulators (like Desmume) apparently don't emulate that IRQ, so the time is not updated. Is it currently possible to force the...
by Unt
Mon Jun 04, 2018 7:54 am
Forum: DS Development
Topic: NitroFS reference
Replies: 3
Views: 2454

Re: NitroFS reference

Thank you so much! :) :)
by Unt
Sun Jun 03, 2018 3:41 pm
Forum: DS Development
Topic: NitroFS reference
Replies: 3
Views: 2454

NitroFS reference

I just want to know where I could find any reference about NitroFS. The only things I know are that the files are directly appended at the end of the .nds file itself, but they are not loaded along with the ARM code. However, I am trying to do some hacky stuff - accessing another .nds's filesystem (...