Search found 4 matches
- Sat May 11, 2019 6:55 pm
- Forum: Switch Development
- Topic: dlfcn.h cannot be imported
- Replies: 5
- Views: 9951
Re: dlfcn.h cannot be imported
You'll need to elaborate on your question a bit. What precisely are you asking? What's the OIS library and what about it? Sorry, IIRC OIS is with SDL, so I'm guessing I'll have to use SDL for it. Anyway, right now I'm stuck on being able to import <GL/glew.h> as that isn't provided in the OpenGL pa...
- Mon May 06, 2019 12:14 am
- Forum: Switch Development
- Topic: dlfcn.h cannot be imported
- Replies: 5
- Views: 9951
Re: dlfcn.h cannot be imported
What about the OIS library?WinterMute wrote: ↑Sun May 05, 2019 2:01 am We don't support dynamic libraries and have no plans to add support so you should patch out use of libdl where possible. There are numerous difficulties involved in attempting this on a console we're not supposed to run code on using an OS we don't control.
- Sun May 05, 2019 1:17 am
- Forum: Switch Development
- Topic: dlfcn.h cannot be imported
- Replies: 5
- Views: 9951
dlfcn.h cannot be imported
Right now libnx doesn't support importing libdl yet (I encountered this problem when trying to port a game). Anyone know what I can do about this?
- Fri May 03, 2019 4:41 pm
- Forum: Switch Development
- Topic: OpenSceneGraph on the Switch?
- Replies: 1
- Views: 6309
OpenSceneGraph on the Switch?
I was wondering if OSG (a fairly useful graphics API) is possible to port onto the switch. A few games use it, namely OpenMW, which is the reason why I made this topic on the first place, to see if it is possible to get it running natively. I have no experience with graphics APIs so I have no idea o...