Search found 15 matches

by HudsonBr
Sat Jun 26, 2021 2:02 am
Forum: Gamecube/Wii Development
Topic: Control the game loop
Replies: 3
Views: 322

Re: Control the game loop

What is it you mean by "control the game loop"? Try to describe your problem in as much detail as you can. You mentioned sleep. Are you trying to make objects move slower? The actions inside fe game loop is being executed very fast. game loop like this https://github.com/devkitPro/gamecub...
by HudsonBr
Wed Jun 23, 2021 9:11 am
Forum: Gamecube/Wii Development
Topic: Control the game loop
Replies: 3
Views: 322

Control the game loop

Hi,
how can i control the game loop ? tried to some sleep(), but caused flickering.
any tips?

Regards
by HudsonBr
Sat Jun 12, 2021 11:29 am
Forum: devkitPPC
Topic: SDL2 port lib
Replies: 0
Views: 229

SDL2 port lib

Hello,
any chance to have SDL2 for NGC and Wii?
Regards
by HudsonBr
Tue Jun 08, 2021 7:05 pm
Forum: Switch Development
Topic: switch-dev install error
Replies: 2
Views: 289

Re: switch-dev install error

WinterMute wrote:
Mon Jun 07, 2021 9:24 pm
Run [sudo] [dkp-]pacman Sy to update your db then try again.
Worked, thank you very much.
best regards
by HudsonBr
Mon Jun 07, 2021 8:39 pm
Forum: Switch Development
Topic: switch-dev install error
Replies: 2
Views: 289

switch-dev install error

Hello, Any problem in the packages? I got this error message (12/12) checking package integrity [####################################################] 100% :: File /opt/devkitpro/pacman/var/cache/pacman/pkg/switch-tools-1.10.0-3-x86_64.pkg.tar.xz is corrupted (invalid or corrupted package (checksum)).
by HudsonBr
Mon Jun 07, 2021 5:06 pm
Forum: devkitPPC
Topic: Docker images
Replies: 1
Views: 246

Re: Docker images

Hello,
I figure out with

Code: Select all

docker exec -it CONTAINERID /bin/sh
works

Regards.
by HudsonBr
Mon Jun 07, 2021 4:17 pm
Forum: devkitPPC
Topic: Docker images
Replies: 1
Views: 246

Docker images

Hello, i got the docker images (devkitpro/toolchain-base, devkitpro/devkitppc) at first i tried to run devkitpro/devkitppc got the following messages: Command: docker start -a -i d9a Output: :: Synchronizing package databases... dkp-libs is up to date dkp-linux is up to date :: Starting full system ...
by HudsonBr
Fri Jun 04, 2021 4:11 pm
Forum: Off Topic
Topic: NGC to HDMI
Replies: 0
Views: 334

NGC to HDMI

Hello,
I am using a HDMI converter(link bellow) for use the NGC in my monitor. The quality of the image is so bad. What do you use ?

link:
https://www.amazon.de/gp/product/B08FSQ ... UTF8&psc=1

Thanks in advance.
by HudsonBr
Fri Jun 04, 2021 3:50 pm
Forum: libfat
Topic: Libfat and datel sd media launcher
Replies: 0
Views: 292

Libfat and datel sd media launcher

Hello, For load my codes to test in real hardware, I am using Datel SD media launcher. when i use the libfat, the .dol file loads and the screen stops in black, if i remove the SD loader the .dol continues to run. Seems the libfat is trying to read from the 2 slots of memory card. There is any setup...
by HudsonBr
Thu May 27, 2021 4:02 pm
Forum: Gamecube/Wii Development
Topic: Thread support on GameCube <gccore.h>
Replies: 2
Views: 1073

Re: Thread support on GameCube <gccore.h>

WinterMute wrote:
Thu May 27, 2021 2:33 pm
Sorry, std::thread is not currently supported on gamecube. In the meantime you can use the lwp threads api in libogc. See for instance https://github.com/devkitPro/gamecube-e ... .c#L38-L43
I will try that, thanks for the help.