Search found 3 matches
- Fri Dec 22, 2023 12:13 pm
- Forum: 3DS Development
- Topic: Is it possible to create a built-in user manual as in commercial titles
- Replies: 1
- Views: 1674
Is it possible to create a built-in user manual as in commercial titles
I assume the answer is no (I have not found anything online), but I ask anyway: Is it possible to create a built-in user manual like in commercial titles? I am referring to the "Manual" button that appears at the bottom left when a commercial game Icon is selected in the home menu. It open...
- Sat Nov 25, 2023 11:29 pm
- Forum: 3DS Development
- Topic: libctru - How to know when app runs out of memory?
- Replies: 2
- Views: 1310
Re: libctru - How to know when app runs out of memory?
Thank you WinterMute
- Sat Nov 25, 2023 3:35 pm
- Forum: 3DS Development
- Topic: libctru - How to know when app runs out of memory?
- Replies: 2
- Views: 1310
libctru - How to know when app runs out of memory?
Given this snippet:
I noticed that freeMemory always returns zero.
Should I only use `linearSpaceFree();` instead?
Code: Select all
u32 totalMemory, freeMemory;
freeMemory = osGetMemRegionFree(MEMREGION_APPLICATION);
totalMemory = osGetMemRegionSize(MEMREGION_APPLICATION);
Should I only use `linearSpaceFree();` instead?