Search found 9 matches

by The Glitch
Thu May 29, 2025 1:31 am
Forum: 3DS Development
Topic: How to link library to 3ds application
Replies: 1
Views: 2807

How to link library to 3ds application

I have a 3ds homebrew library that I can compile into an .a file and several .hpp files. I couldn't figure out how to properly link it, so I've just been copying the source and include files into the application. This is super impractical so I want to actually link it.

by The Glitch
Sat May 24, 2025 7:42 am
Forum: 3DS Development
Topic: External communication via infrared port
Replies: 1
Views: 70878

Re: External communication via infrared port

No one has done this yet. From my knowledge the IR sensor is short range making it pretty useless for most things.

As for controlling it with software libctru has 'ir.h.' Documentation is at https://libctru.devkitpro.org/ir_8h.html and https://www.3dbrew.org/wiki/IR_Services

by The Glitch
Sat Dec 14, 2024 7:20 pm
Forum: 3DS Development
Topic: C3D: Textures are weirdly colored
Replies: 2
Views: 49828

Re: C3D: Textures are weirdly colored

It took a little troubleshoot but now it's fixed. Thanks

by The Glitch
Sat Dec 14, 2024 5:03 am
Forum: 3DS Development
Topic: C3D: Textures are weirdly colored
Replies: 2
Views: 49828

C3D: Textures are weirdly colored

I've been working on a C3D demo and I've managed to get textures to work but they are off colored.
I would attach pictures but the site won't let me copy paste.

The code is on the "textures" branch of https://github.com/kijetesantakalu042/C3D-Template

by The Glitch
Thu Oct 31, 2024 6:03 pm
Forum: 3DS Development
Topic: What would happen if I put to MOVA instructions next to eachother
Replies: 1
Views: 15008

What would happen if I put to MOVA instructions next to eachother

I see that here it says that putting 2 MOVA instructions next to each other will freeze the pica. Will I blow up my 3ds if I try this?

by The Glitch
Wed Oct 23, 2024 7:34 pm
Forum: 3DS Development
Topic: Why is my Citro3D code not working
Replies: 3
Views: 17055

Re: Why is my Citro3D code not working

I've fixed the code. It turns out that my VShader was broken

by The Glitch
Fri Oct 18, 2024 4:08 am
Forum: 3DS Development
Topic: Why is my Citro3D code not working
Replies: 3
Views: 17055

Re: Why is my Citro3D code not working

I managed to make the screen show the blue clear color i have set. Here is the code. It stills doesn't show the cube.

#include <3ds.h>
#include <citro3d.h>
#include <string.h>
#include "vshader_shbin.h"
#include <stdio.h>

#include "vars.h"
#include "vertex.h"

void init() {
// Do the standard ...
by The Glitch
Sat Aug 10, 2024 8:38 pm
Forum: 3DS Development
Topic: Why is my Citro3D code not working
Replies: 3
Views: 17055

Why is my Citro3D code not working

I wrote citro3d code but it displays garbage on the screen

main.c

#include <3ds.h>
#include <citro3d.h>
#include <string.h>
#include "vshader_shbin.h"
#include <stdio.h>

#include "vars.h"
#include "vertex.h"

void init() {
// Do the standard init stuff
gfxInit(GSP_RGBA8_OES, GSP_RGBA8_OES ...
by The Glitch
Mon Jul 29, 2024 4:26 pm
Forum: 3DS Development
Topic: How to set SDMH flags?
Replies: 1
Views: 15927

How to set SDMH flags?

I'd like to make a 3ds homebrew new 3ds only. Is there any good way to set the SDMH flag?