I have a 3ds homebrew library that I can compile into an .a file and several .hpp files. I couldn't figure out how to properly link it, so I've just been copying the source and include files into the application. This is super impractical so I want to actually link it.
Search found 9 matches
- Thu May 29, 2025 1:31 am
- Forum: 3DS Development
- Topic: How to link library to 3ds application
- Replies: 1
- Views: 2807
- Sat May 24, 2025 7:42 am
- Forum: 3DS Development
- Topic: External communication via infrared port
- Replies: 1
- Views: 70878
Re: External communication via infrared port
No one has done this yet. From my knowledge the IR sensor is short range making it pretty useless for most things.
As for controlling it with software libctru has 'ir.h.' Documentation is at https://libctru.devkitpro.org/ir_8h.html and https://www.3dbrew.org/wiki/IR_Services
- Sat Dec 14, 2024 7:20 pm
- Forum: 3DS Development
- Topic: C3D: Textures are weirdly colored
- Replies: 2
- Views: 49828
Re: C3D: Textures are weirdly colored
It took a little troubleshoot but now it's fixed. Thanks
- Sat Dec 14, 2024 5:03 am
- Forum: 3DS Development
- Topic: C3D: Textures are weirdly colored
- Replies: 2
- Views: 49828
C3D: Textures are weirdly colored
I've been working on a C3D demo and I've managed to get textures to work but they are off colored.
I would attach pictures but the site won't let me copy paste.
The code is on the "textures" branch of https://github.com/kijetesantakalu042/C3D-Template
- Thu Oct 31, 2024 6:03 pm
- Forum: 3DS Development
- Topic: What would happen if I put to MOVA instructions next to eachother
- Replies: 1
- Views: 15008
What would happen if I put to MOVA instructions next to eachother
I see that here it says that putting 2 MOVA instructions next to each other will freeze the pica. Will I blow up my 3ds if I try this?
- Wed Oct 23, 2024 7:34 pm
- Forum: 3DS Development
- Topic: Why is my Citro3D code not working
- Replies: 3
- Views: 17055
Re: Why is my Citro3D code not working
I've fixed the code. It turns out that my VShader was broken
- Fri Oct 18, 2024 4:08 am
- Forum: 3DS Development
- Topic: Why is my Citro3D code not working
- Replies: 3
- Views: 17055
Re: Why is my Citro3D code not working
#include <3ds.h>
#include <citro3d.h>
#include <string.h>
#include "vshader_shbin.h"
#include <stdio.h>
#include "vars.h"
#include "vertex.h"
void init() {
// Do the standard ...
- Sat Aug 10, 2024 8:38 pm
- Forum: 3DS Development
- Topic: Why is my Citro3D code not working
- Replies: 3
- Views: 17055
Why is my Citro3D code not working
main.c
#include <3ds.h>
#include <citro3d.h>
#include <string.h>
#include "vshader_shbin.h"
#include <stdio.h>
#include "vars.h"
#include "vertex.h"
void init() {
// Do the standard init stuff
gfxInit(GSP_RGBA8_OES, GSP_RGBA8_OES ...
- Mon Jul 29, 2024 4:26 pm
- Forum: 3DS Development
- Topic: How to set SDMH flags?
- Replies: 1
- Views: 15927