Search found 1383 matches

by WinterMute
Wed Sep 24, 2008 12:08 pm
Forum: devkitPPC
Topic: Compiling error
Replies: 1
Views: 2391

Re: Compiling error

VBA is notorious for this problem - basically the gba.cpp file won't compile with any of the devkitPro toolchains if optimisation is enabled on it. I'm pretty sure it has never worked with any version of devkitPPC - the issue has been reported several times before. I did see a patch somewhere in the...
by WinterMute
Tue Sep 23, 2008 1:47 pm
Forum: devkitPPC
Topic: Problems installing devkitPPC through buildscripts
Replies: 1
Views: 2122

Re: Problems installing devkitPPC through buildscripts

Sorry, hazards of using a snapshot release for the included binutils I'm afraid. It's on the TODO list to get the source tarballs on SF up to date & use those for the buildscripts instead. In the meantime you can use the binutils tarball currently on SF @ http://downloads.sourceforge.net/devkitpro/b...
by WinterMute
Sat Sep 20, 2008 11:21 am
Forum: devkitARM
Topic: examples: compilation success, bad runs
Replies: 1
Views: 2065

Re: examples: compilation success, bad runs

For grit you need freeimage compiled and installed.

Use the release buildscripts, not the ones from CVS.
by WinterMute
Thu Sep 11, 2008 11:07 pm
Forum: devkitARM
Topic: bin2o problem - reported file size
Replies: 5
Views: 3611

Re: bin2o problem - reported file size

Looks like there's some issue with alignment in the latest binutils snapshot. What's happening is that the variable generated by bin2s for the file size is being misaligned in the binary when the data is an odd number of bytes. I've corrected for this in the bin2s CVS source, should be available wit...
by WinterMute
Thu Sep 11, 2008 1:29 am
Forum: devkitARM
Topic: Error compiling okiwi
Replies: 2
Views: 2137

Re: Error compiling okiwi

Just remove it from the libs list, it's not the sort of thing that should be there in release code anyway. You can just comment out anything that needs that lib to link.
by WinterMute
Thu Sep 04, 2008 11:09 pm
Forum: devkitARM
Topic: bin2o problem - reported file size
Replies: 5
Views: 3611

Re: bin2o problem - reported file size

Really you should be using grit to create tile data for the DS/GBA - see http://forums.devkitpro.org/viewtopic.php?f=22&t=17 for some basics. Could you send me a testcase project where you get the problem though? I'd like to see if it's a problem with bin2o or something else in your code. [email protected]<obv...
by WinterMute
Tue Sep 02, 2008 11:22 pm
Forum: DS Development
Topic: Visual Studio 2008 + Vista + devkitPro = Not Compiling!
Replies: 14
Views: 11899

Re: Visual Studio 2008 + Vista + devkitPro = Not Compiling!

AeR4 wrote: But if i copy and paste an example code of the devkit, and want to compile it, visual c++ always says there is 1 error.

What did I wrong?
Can you see what the actual error is? It's kind of hard to help without knowing that.
by WinterMute
Thu Aug 28, 2008 2:47 pm
Forum: Gamecube/Wii Development
Topic: How is the .bin texture generated in wii gxSprite demo ?
Replies: 7
Views: 7438

Re: How is the .bin texture generated in wii gxSprite demo ?

The tool used to create the binary data was just a quick & dirty hack that I'm reluctant to release as part of the toolchain. Unfortunately these things have a habit of spreading around the community & encouraging bad habits and/or poor workflow in projects. The main objective of the gxsprite demo w...
by WinterMute
Wed Aug 27, 2008 5:34 am
Forum: DS Development
Topic: Visual Studio 2008 + Vista + devkitPro = Not Compiling!
Replies: 14
Views: 11899

Re: Visual Studio 2008 + Vista + devkitPro = Not Compiling!

Now i am havin trouble with the makefile, the code is totally new as i am not aware of the shell script. A couple of simple things i would like to do is : 1. Change the output directory for .nds 2. Change the folder of object files .o These two I would advise leaving alone for now unless the curren...