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 Forum: GBA Development   Topic: Where would I go for a good, up-to-date tutorial?

Posted: Sun Jun 17, 2018 2:13 am 

Replies: 1
Views: 552

https://www.coranac.com/tonc/text/toc.htm is probably about the best one around.

 Forum: DS Development   Topic: Can't scan X_KEY since update

Posted: Sun Jun 17, 2018 1:22 am 

Replies: 4
Views: 1271

All fixed. If you use pacman -Syu it should hopefully update & fix your issue.

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Sun Jun 17, 2018 1:17 am 

Replies: 12
Views: 2347

Replace https://github.com/Touched/MegaEvolutio ... file#L1-L6 with this

Code:
include $(DEVKITPRO)/devkitARM/base_tools
export LD   :=   $(PREFIX)ld

 Forum: GBA Development   Topic: gdb to vba

 Post subject: Re: gdb to vba
Posted: Sat Jun 16, 2018 8:26 pm 

Replies: 1
Views: 431

VBA gdb connection hasn't worked in a very long time.

I think mGBA has a stub that works but I'm really not sure offhand.

 Forum: Gamecube/Wii Development   Topic: devkitPPC gdb

 Post subject: Re: devkitPPC gdb
Posted: Sat Jun 16, 2018 7:23 pm 

Replies: 1
Views: 707

I split this off from the original thread where it was posted rather than bumping a pretty old thread. A patch would be much appreciated or at least some indication of what the problem is would be most appreciated. I'm in the middle of trying to clean things up a bit around here and gather some more...

 Forum: GBA Development   Topic: Using Tonc with devkitARM

Posted: Sat Jun 16, 2018 7:18 pm 

Replies: 1
Views: 561

The output from make would be most helpful. You can post it here inside code tags
Code:
Like this

I'm considering adding libtonc to the available packages though which may help. I spoke to Cearn about it some time ago but haven't really got around to doing anything about it yet.

 Forum: GBA Development   Topic: Problem with code generated with cmake vs. make files

Posted: Sat Jun 16, 2018 7:09 pm 

Replies: 1
Views: 430

We've had an awful lot of trouble with cmake builds like this which is why generally we don't support it's use. Size differences in ELF files can be a side effect of linking in a different order due to alignment and padding, it's not usually anything to worry about. We've seen similar things with di...

 Forum: GBA Development   Topic: Make (to create build) error

Posted: Sat Jun 16, 2018 6:54 pm 

Replies: 12
Views: 2347

Looks like you might be missing grit.

How did you install everything? Is whatever you're building available on github or something?

 Forum: DS Development   Topic: Can't scan X_KEY since update

Posted: Sat Jun 16, 2018 4:41 pm 

Replies: 4
Views: 1271

My previous devkitPro version was from around February 2018, I upgraded it today (using pacman) You don't have a previous devkitPro version - we're an organisation dedicated to producing toolchains and making it easier for people to create homebrew. Please note: devkitPro is the organisation that p...

 Forum: Announcements   Topic: devkitPPC release 31

 Post subject: devkitPPC release 31
Posted: Wed Jun 13, 2018 7:23 pm 

Replies: 0
Views: 2246

devkitPPC release 31 is now available via pacman. Use sudo (dkp-)pacman -Syu to update or sudo (dkp-)pacman -S devkitPPC to install. This is also available in the docker image at https://hub.docker.com/u/devkitpro/ ⋅ Added clock functions and enabled std::chrono support. ⋅ Added ...
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