Search found 16 matches

by azenris
Wed Dec 29, 2010 2:20 am
Forum: User Contributions
Topic: nglVideo - an alternative to videoGL (update 2/17/11)
Replies: 17
Views: 19806

Re: nglVideo - an alternative to videoGL (includes source)

Hi discostew, does your glDeleteTextures work? I tried it and end up with crashes. If you successfully used it I guess I have to look harder at my code. I noticed you didn't use it in your examples. Just thought Id ask :oops:
by azenris
Fri Oct 15, 2010 3:48 pm
Forum: DS Development
Topic: I'm new and need a little help
Replies: 2
Views: 1509

Re: I'm new and need a little help

Dunno if this is what you mean: http://dev-scene.com/NDS/Tutorials_Animation
by azenris
Sun Oct 10, 2010 5:26 pm
Forum: Bug Reports
Topic: DynamicArraySet
Replies: 2
Views: 2294

Re: DynamicArraySet

Ahh, I see it now. Ty.
by azenris
Sun Oct 10, 2010 4:01 pm
Forum: Bug Reports
Topic: DynamicArraySet
Replies: 2
Views: 2294

DynamicArraySet

I mentioned it on irc, but just wanted to post here to. If it is a bug, heres a reminder! If its not, my bad! In 1.4.6 the return value of realloc is only checked to see if it successfully allocated and ignores whether or not a new memory block is allocated. ----- 1.4.6 bool DynamicArraySet(DynamicA...
by azenris
Thu Nov 26, 2009 8:18 pm
Forum: DS Development
Topic: Linking Lib
Replies: 2
Views: 1576

Re: Linking Lib

Thanks that worked :)
by azenris
Thu Nov 26, 2009 5:53 pm
Forum: DS Development
Topic: Linking Lib
Replies: 2
Views: 1576

Linking Lib

Hi, I'm having trouble linking a library I made. I used the example folder to create the lib. he output is a .a file, named "libNexlib.a" the lib prefix was automatic. * I placed the .a file into a folder called lib including all the header files. * I placed the lib folder into the arm9 folder. (im ...