Search found 212 matches

by zeromus
Fri Apr 30, 2010 11:54 pm
Forum: DS Development
Topic: Question on glNormal(NORMAL_PACK(0,inttov10(-1),0));
Replies: 3
Views: 3639

Re: Question on glNormal(NORMAL_PACK(0,inttov10(-1),0));

Youre just not generating enough geometry. To prove it, translate the object -z over time and watch how it doesnt clip, it just goes into the distance. Then change the zFar to 10 and watch how it will clip very soon.
by zeromus
Wed Mar 31, 2010 6:06 pm
Forum: DS Development
Topic: swiWaitForVBlank crashing (solved)
Replies: 6
Views: 3846

Re: swiWaitForVBlank crashing (solved)

if you got it boiled down to a minimal enough example I'd like to take a look at it and make desmume repro nocash and the hardware. I did a quick test on the arm9 of dereferencing a null pointer and calling swiWaitForVBlank() and it ran unimpeded in nocash..