Search found 82 matches

by Tomdev
Wed May 27, 2009 7:50 pm
Forum: DS Development
Topic: sprite scrolling
Replies: 2
Views: 1707

sprite scrolling

ok, so I was coding on my game and i came across this problem: when i position a sprite on x = 300 for example i can't view it at the beginning. how can i scroll the sprite system? i mean that sprites placed on x = 0 wille disappear at a specific moment and the sprite at x = 300 will be visible?
by Tomdev
Sun May 24, 2009 6:29 pm
Forum: maxmod
Topic: Looping samples, sample rates on DS, loading from EFS
Replies: 3
Views: 2486

Re: Looping samples, sample rates on DS, loading from EFS

I used maxmod with nitrofs, working great for me, although i used mods and no wav's :P
by Tomdev
Sun May 24, 2009 3:51 pm
Forum: DS Development
Topic: Using oamInit() to reset the OAM
Replies: 4
Views: 2297

Re: Using oamInit() to reset the OAM

as for hiding sprites: you can make a function yourself(it's not too complicated) for resetting the gfx i don't know, maybe clear the whole vrambank you're using for the sprites?
by Tomdev
Tue May 19, 2009 6:25 am
Forum: DS Development
Topic: how much sprite tiles can you load
Replies: 3
Views: 1902

Re: how much sprite tiles can you load

yes i know that you can use at most 128 sprites, but i didn't know that you can use so much space for gfx! thanks sylus101!
by Tomdev
Mon May 18, 2009 8:12 pm
Forum: DS Development
Topic: how much sprite tiles can you load
Replies: 3
Views: 1902

how much sprite tiles can you load

ok, my question how many sprite tiles(32x32 sprite tiles) can you load into vram?
is there a limit or is the limit the size of your vrambank you mapped for it?
by Tomdev
Thu Apr 23, 2009 11:59 am
Forum: DS Development
Topic: meta tiles?
Replies: 9
Views: 4477

Re: meta tiles?

ok i will test that option and look into the files that i will get. :P edit: ok so i tested the functions and looked into the .c file of the output this is what i get: "normal 8x8 tiles" meta tiles meta map and a palette, but now if i want to load this background how should i do that? because the ds...
by Tomdev
Wed Apr 22, 2009 8:28 pm
Forum: DS Development
Topic: meta tiles?
Replies: 9
Views: 4477

meta tiles?

ok so i heard something about meta tiles but it's not completely clear to me: are meta tiles groups of 8x8 tiles. i want to use 16x16 tiles , are meta tiles the solution then? and if so, how do they work on the ds? because the ds expects 8x8 tiles if i'm right?
by Tomdev
Sat Mar 21, 2009 4:02 pm
Forum: maxmod
Topic: stream sound[solved]
Replies: 26
Views: 69107

Re: streaming audio

thanks it works now!!!! nice music :lol:
by Tomdev
Fri Mar 20, 2009 8:39 pm
Forum: maxmod
Topic: stream sound[solved]
Replies: 26
Views: 69107

Re: streaming audio

sorry so saying i have converted a soundbank and put it on my card(not in the rom) do i have to use a header file or can i just load the soundbank and load the modules?
by Tomdev
Tue Mar 17, 2009 2:37 pm
Forum: DS Development
Topic: grit can't find my png files
Replies: 9
Views: 4598

Re: grit can't find my png files

I have :P