Search found 56 matches

by nebiun
Fri Mar 24, 2017 6:11 pm
Forum: devkitPPC
Topic: undefined reference to `access' using devkitPPC r29-1
Replies: 10
Views: 17597

undefined reference to `access' using devkitPPC r29-1

Found the problem trying to compile libpng-1.6.28 (portlibs) issue opened at https://github.com/devkitPro/newlib/issues/4 Error compiling libpng-1.6.28 (portlibs) Makefile generated with this script: ---cut here #!/bin/bash PATH=${DEVKITPPC}/bin:${PATH} HOST=powerpc-eabi PREFIX=${DEVKITPRO}/portlibs...
by nebiun
Tue Jan 17, 2017 10:05 pm
Forum: Bug Reports
Topic: sys/termios.h: No such file or directory
Replies: 3
Views: 7112

Re: sys/termios.h: No such file or directory

I'm working to lite version of libcurses to compile the Rogue game for wii.
Not a problem removing termios.h from source, but I think you must remove the reference to a non existent file from termios.h (or add an empty sys/termios.h)
by nebiun
Tue Jan 17, 2017 7:27 pm
Forum: Bug Reports
Topic: sys/termios.h: No such file or directory
Replies: 3
Views: 7112

sys/termios.h: No such file or directory

termios.h references <sys/termios.h>, but the file does not exist.
by nebiun
Sun Jan 08, 2017 12:05 pm
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

I tried the new libogc and wiimame works. :D
Thanks (to Oibaf, too)
by nebiun
Mon Dec 19, 2016 1:52 pm
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

Any news about this?
In the meantime I must rollback to previous r27 to continue my work on wiimame.
by nebiun
Thu Dec 01, 2016 1:41 pm
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

Oibaf wrote:Have you recomplied the SDL Wii library?
Wii mame does not use that library. Only the old SDL mame use that.
by nebiun
Fri Nov 25, 2016 11:32 am
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

App source? https://code.google.com/archive/p/sdl-mame-wii/source/default/source Libraries source? https://sourceforge.net/projects/devkitpro/files/portlibs/ppc/ only zlib is used (and cannot compile freetype with wiki infos - ./configure show a strange x86 native compiler not found...) And I recomp...
by nebiun
Thu Nov 24, 2016 7:16 pm
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

WinterMute wrote:I'd suggest recompiling MameWii and all it's dependencies with r28 and latest libogc. If you encounter warnings fix them.
I recompiled libraries with r28 and recompile MameWii with all *new* libraries, but new .dol does not work.
by nebiun
Wed Nov 23, 2016 9:12 pm
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

Well. I recompiled the library libogc 1.8.12 with the r28 of devKit, installed and then compiled the project. But during linking... c:/devkitPro/libogc/lib/wii\libogc.a(audio.o): In function `__AICallbackStackSwi tch': c:/Users/Nebiun/Downloads/WIIdev/libogc-src-1.8.12/libogc/audio.c:97: undefined r...
by nebiun
Wed Nov 23, 2016 7:17 pm
Forum: Gamecube/Wii Development
Topic: Problems with libogc
Replies: 12
Views: 15871

Re: Problems with libogc

Nope, but to be sure, I reinstalled all packages via devkitProUpdater-1.6.0, cleaned the project and re-launched the Makefile. The .dol works the same on wii or on dolphin emulator: after few seconds (really very few) no more input from wiimote (with or without expansion) and I need to turn off the ...