Search found 210 matches
- Thu Sep 27, 2012 10:36 pm
- Forum: DS/DSi Development
- Topic: Problems listing a directory in nitroFS
- Replies: 3
- Views: 8053
Re: Problems listing a directory in nitroFS
I don't see anything immediately problematic in this code. Possibly a bug in nitro filesystem code. Although there is one case in your code that you should be doing closedir(): if(num < 2) { Log::Debug("No songs found\n"); closedir(pdir); // whoops you forgot to close here return 0; } I wi...
- Thu Sep 27, 2012 3:09 pm
- Forum: Gamecube/Wii Development
- Topic: Simple program gone wrong... Problem with devkitpro compiler
- Replies: 14
- Views: 22787
Re: Simple program gone wrong... Problem with devkitpro comp
A value never gets destroyed. A variable is storage for a value.
- Wed Sep 26, 2012 8:52 pm
- Forum: Bug Reports
- Topic: default-arm7-src-0.5.24.tar.bz2 404
- Replies: 7
- Views: 15780
Re: default-arm7-src-0.5.24.tar.bz2 404
I fixed a bunch of this crap, thanks to your findings. Currently, maxmod will fail, but WinterMute will be fixing that soon. After that, the buildscripts should work no problem, assuming you have all the prereqs (I added libusb to the README) http://devkitpro.git.sourceforge.net/git/gitweb.cgi?p=dev...
- Wed Sep 26, 2012 3:55 pm
- Forum: Gamecube/Wii Development
- Topic: Simple program gone wrong... Problem with devkitpro compiler
- Replies: 14
- Views: 22787
Re: Simple program gone wrong... Problem with devkitpro comp
As you guys said, yes, any variable created inside { and } is used only inside { and } and then destroyed as it gets to }. That's exactly right. Pretend that there is a variable (with a value of 5) created outside that scope that has been set to one. Then that variable is changed to another value (...
- Wed Sep 26, 2012 3:01 am
- Forum: Gamecube/Wii Development
- Topic: Simple program gone wrong... Problem with devkitpro compiler
- Replies: 14
- Views: 22787
Re: Simple program gone wrong... Problem with devkitpro comp
See my first post. It explains it.
- Wed Sep 26, 2012 2:35 am
- Forum: Gamecube/Wii Development
- Topic: Simple program gone wrong... Problem with devkitpro compiler
- Replies: 14
- Views: 22787
Re: Simple program gone wrong... Problem with devkitpro comp
Do int a = 0 on the outside. Then inside do a=5.
- Wed Sep 26, 2012 2:28 am
- Forum: Gamecube/Wii Development
- Topic: Simple program gone wrong... Problem with devkitpro compiler
- Replies: 14
- Views: 22787
Re: Simple program gone wrong... Problem with devkitpro comp
Of course! Just perform the declarations above (outside of) the if blocks.
- Tue Sep 25, 2012 11:25 pm
- Forum: Gamecube/Wii Development
- Topic: Need help with cursors please
- Replies: 6
- Views: 11725
Re: Need help with cursors please
static void *xfb = NULL; This line? It does the following things: 1. Declare a variable xfb 2. xfb is of type void* (a pointer to void, i.e. a pointer to generic/unknown type) 3. Assign the value NULL to xfb (NULL is ((void*)0) in GNU) 4. xfb is static (other translation units will never be able to...
- Tue Sep 25, 2012 8:40 pm
- Forum: Gamecube/Wii Development
- Topic: Simple program gone wrong... Problem with devkitpro compiler
- Replies: 14
- Views: 22787
Re: Simple program gone wrong... Problem with devkitpro comp
if (bp1 & WPAD_BUTTON_MINUS ) { int a = 5; // you declare a new variable 'a' buttoncheck++; } // 'a' ceases to exist after this curly brace. it now goes "out of scope" c:/users/n**/desktop/devkitpro/examples/wii/template/source/template.cpp:128:8: warning: unused variable 'a' [-Wunuse...
- Tue Sep 25, 2012 3:14 am
- Forum: devkitARM
- Topic: other languages?
- Replies: 2
- Views: 6689
Re: other languages?
Sure, java if you have a java vm for your platform. I don't know what's required for Ada and Go. But C, C++ (and i think obj-c?) definitely work.