programs usally shouldn't need to know on what device they are running on.
why do you need this?
Search found 221 matches
- Mon Sep 26, 2011 12:43 pm
- Forum: DS/DSi Development
- Topic: Retrieving System Generation?
- Replies: 4
- Views: 6862
- Mon Sep 26, 2011 12:31 pm
- Forum: DS/DSi Development
- Topic: End of program..
- Replies: 3
- Views: 6159
Re: End of program..
it returns to menu if the menu supports it and it will shutdown de ds if the menu doesn't support it.
the behaviour used to be undefined usally causing it to hang, but this was changed somewhere in the past.
the behaviour used to be undefined usally causing it to hang, but this was changed somewhere in the past.
- Thu Aug 11, 2011 2:04 pm
- Forum: DS/DSi Development
- Topic: Get nds file icon?
- Replies: 12
- Views: 17406
Re: Get nds file icon?
the law may allow it, but that doesn't mean its supported on this forum.
- Fri Jul 08, 2011 2:24 pm
- Forum: GBA Development
- Topic: Assolute noob where do I start?
- Replies: 2
- Views: 9124
Re: Assolute noob where do I start?
the installer should also have installed the gba examples (unless you deselected them). that is also a good place to look.
there should also be a doxygen manual somewhere, but I can't seem to find it (is there even one for libgba?).
there should also be a doxygen manual somewhere, but I can't seem to find it (is there even one for libgba?).
- Wed Jul 06, 2011 10:27 pm
- Forum: DS/DSi Development
- Topic: How is "saving" supposed to be done?
- Replies: 3
- Views: 5437
Re: How is "saving" supposed to be done?
using the filesystem is the only good way for creating savefiles. a sortof best practice is to store your savefile in /DATA/yourgame/ so that the root doesn't get cluttered up, but sadly few people follow that.
- Thu Jun 09, 2011 6:50 pm
- Forum: libfat
- Topic: NDS loader / SoftReset
- Replies: 2
- Views: 13280
Re: NDS loader / SoftReset
system() executes its parameter on the command line. seeing as the ds doesn't have a command line (or an OS) that function is useless on ds. letting homebrew return to the menu is really a job for the menu by implementing the exit to menu protocol (http://devkitpro.org/wiki/Homebrew_Menu#Exit_to_Men...
- Thu Jun 09, 2011 6:20 pm
- Forum: DS/DSi Development
- Topic: BG image shows up as garbage
- Replies: 3
- Views: 5838
Re: BG image shows up as garbage
irqInit(); and irqEnable(IRQ_VBLANK); are already called before main starts. calling them yourself will cause errors with libnds. remove those 2 calls and try again.
- Thu Jun 09, 2011 6:12 pm
- Forum: devkitARM
- Topic: devkitARM internals
- Replies: 1
- Views: 3979
Re: devkitARM internals
here is an explanation of the toolchain and an explanation on how to create an nds file the hard way (note that the tutorial is old, so thing may be changed in the meantime) http://www.dev-scene.com/NDS/Tutorials_Day_2#Toolchain_Explained here is some information about the firmware (not sure if this...
- Fri Mar 25, 2011 9:47 pm
- Forum: DS/DSi Development
- Topic: Restart NDS file
- Replies: 4
- Views: 5947
Re: Restart NDS file
Code: Select all
bool restart = true;
int main()
{
while(restart)
{
restart = mygame();
}
return 0;
}
- Tue Mar 15, 2011 11:44 am
- Forum: DS/DSi Development
- Topic: Retrieving user infos?
- Replies: 5
- Views: 5971
Re: Retrieving user infos?
you shouldn't include "system.h", it already gets included in "nds.h"
you can access the user data with the "PersonalData" define, so "PersonalData->name" will get you the users name in utf-16 format.
you can access the user data with the "PersonalData" define, so "PersonalData->name" will get you the users name in utf-16 format.