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- Sat May 29, 2021 5:03 pm
- Forum: Announcements
- Topic: devkitPPC release 39
- Replies: 4
- Views: 20437
- Fri May 28, 2021 5:46 pm
- Forum: Announcements
- Topic: devkitPPC release 39
- Replies: 4
- Views: 20437
Re: devkitPPC release 39
Update Now packages are found, but I cannot install them: # pacman -Syu :: Synchronizing package databases... msys is up to date dkp-libs is up to date dkp-windows is up to date :: Starting core system upgrade... there is nothing to do :: Starting full system upgrade... resolving dependencies... loo...
- Thu May 27, 2021 6:07 pm
- Forum: Announcements
- Topic: devkitPPC release 39
- Replies: 4
- Views: 20437
Re: devkitPPC release 39
Hi, when I try to get updates, none are found. # pacman -Syu :: Synchronizing package databases... msys is up to date dkp-libs is up to date dkp-windows is up to date :: Starting core system upgrade... there is nothing to do :: Starting full system upgrade... there is nothing to do And if I try: # p...
- Mon May 25, 2020 5:16 pm
- Forum: Homebrew Show and Tell
- Topic: [Wii] ledHead for Wii
- Replies: 4
- Views: 14312
Re: [Wii] ledHead for Wii
Released version 1.1
- Added games not present in original Peter Hirschberg's LedHEAD PC version:
- Added games not present in original Peter Hirschberg's LedHEAD PC version:
- Basketball 2
- Soccer 2
- Missile Attack
- Tue Mar 03, 2020 7:00 pm
- Forum: Homebrew Show and Tell
- Topic: [Wii] ledHead for Wii
- Replies: 4
- Views: 14312
Re: [Wii] ledHead for Wii
Released version 1.0
with sources.
with sources.
- Fix minor bugs
- Added 2 players mode with 2 wiimotes for two players games
- Removed unnecessary code
- Thu Feb 27, 2020 5:02 pm
- Forum: Homebrew Show and Tell
- Topic: [Wii] ledHead for Wii
- Replies: 4
- Views: 14312
- Tue Feb 25, 2020 5:32 pm
- Forum: Homebrew Show and Tell
- Topic: [Wii] ledHead for Wii
- Replies: 4
- Views: 14312
[Wii] ledHead for Wii
First public beta of LedHEAD porting.
LedHEAD, from Peter Hirschberg http://www.peterhirschberg.com/#/Software is a simulator for very old Mattel Electronics handheld games.
https://github.com/nebiun/ledHeadWii/re ... i.0.9b.zip
Comments are welcome
LedHEAD, from Peter Hirschberg http://www.peterhirschberg.com/#/Software is a simulator for very old Mattel Electronics handheld games.
https://github.com/nebiun/ledHeadWii/re ... i.0.9b.zip
Comments are welcome
- Mon Feb 17, 2020 1:54 pm
- Forum: Gamecube/Wii Development
- Topic: How force aspect ratio from code?
- Replies: 1
- Views: 11209
How force aspect ratio from code?
Hi,
as in subject: there is a way to force the aspect ratio from a Wiibrew?
I want to force screen ratio to 4:3 when my application run. It is possible?
Thanks in advance
as in subject: there is a way to force the aspect ratio from a Wiibrew?
I want to force screen ratio to 4:3 when my application run. It is possible?
Thanks in advance
- Wed Feb 05, 2020 3:10 pm
- Forum: Gamecube/Wii Development
- Topic: Sound effects with ASNDlib. No sound at all
- Replies: 1
- Views: 7359
Re: Sound effects with ASNDlib. No sound at all
Well, solved by myself.
I need use ASND_Pause(0) to unpause the sound engine, because ASND_Init leave it paused.
I need use ASND_Pause(0) to unpause the sound engine, because ASND_Init leave it paused.
- Mon Feb 03, 2020 9:10 pm
- Forum: Gamecube/Wii Development
- Topic: Sound effects with ASNDlib. No sound at all
- Replies: 1
- Views: 7359
Sound effects with ASNDlib. No sound at all
Hi, I'm try to play sounds using ASNDlib, but non sounds is played and non errors from ASND_Set... functions. I attach source file and audio file (PCM 8bit mono 11025Hz). Here the main loop: if(ASND_SetInfiniteVoice(0, VOICE_MONO_8BIT, 11025, 0, (void *)sounds[0], sound_size[0], MAX_VOLUME, MAX_VOLU...