Search found 1461 matches

by WinterMute
Wed Mar 19, 2008 1:43 pm
Forum: Suggestions and Feedback
Topic: devkitPS3
Replies: 2
Views: 5191

Re: devkitPS3

Sorry no, not at this time.

We have more than enough to do with the current toolchains and, unfortunately, supporting a linux target in a windows environment is a rather specialised and difficult task.
by WinterMute
Tue Mar 18, 2008 3:38 am
Forum: Bug Reports
Topic: devkitPPC: no rule to make target *.s
Replies: 1
Views: 3858

Re: devkitPPC: no rule to make target *.s

Oops, looks like I missed that in the final check of libogc examples before the release. I'll correct this soon and hopefully run a new release of the examples fairly soon when I add some extra sample code.
by WinterMute
Tue Mar 18, 2008 3:36 am
Forum: devkitPPC
Topic: Wii Front SD Access
Replies: 1
Views: 5065

Re: Wii Front SD Access

Yes there are plans to do exactly that. We're currently in the process of adding wii/cube SD support to Chishm's rather excellent libfat which will allow access to both the internal SD card and USBgecko via stdio.
by WinterMute
Tue Mar 18, 2008 3:35 am
Forum: DS/DSi Development
Topic: Display Lists
Replies: 1
Views: 4260

Re: Display Lists

Sorry to take so long getting to this, it's been a busy couple of weeks. The models were exported using custom plugins for proprietary tools like 3DS Max and Maya. Unfortunately it's not permissable to distribute these and we did plan to eventually find something we could distribute but still haven'...
by WinterMute
Tue Mar 11, 2008 3:53 am
Forum: Bug Reports
Topic: Memory issue ? [solved]
Replies: 5
Views: 5837

Re: Memory issue ?

You can use memalign instead of trying to align pointers from malloc manually - that way you can free it directly if you need to instead of storing the original pointer. Have you managed to narrow down the location of the fault any? Even finding out which source file is causing the problem can help ...
by WinterMute
Sun Mar 09, 2008 3:37 pm
Forum: User Contributions
Topic: XCode Project template
Replies: 5
Views: 12720

Re: XCode Project template

What we're doing with the VS wizards being worked on is to read the templates from their installed location ( <path/to/devkitPro/examples/<platform>) to avoid having to update the wizard when we update the templates. You can find them in the SF downloads @ http://sourceforge.net/project/showfiles.ph...
by WinterMute
Sun Mar 09, 2008 11:47 am
Forum: Gamecube/Wii Development
Topic: Changelog ?
Replies: 1
Views: 4280

Re: Changelog ?

We'll have a look at doing a proper changelog at some point. A lot of the work we did on this release was merging Shagkur's sources with mine and unfortunately it's a bit difficult to determine what happened where. The main differences from the user perspective are the updates to the toolsets ( binu...
by WinterMute
Sat Mar 08, 2008 11:26 pm
Forum: Gamecube/Wii Development
Topic: How to contribute Source Changes
Replies: 1
Views: 4189

Re: How to contribute Source Changes

Any contributions should be submitted as a unified diff against CVS HEAD and posted to the [url=http://sourceforge.net/tracker/?group_id=114505&atid=668553]patch tracker[url] provided on SourceForge. I just saw your patch as I was writing this post - sorry it got rejected, the general devkitPro phil...
by WinterMute
Sat Mar 08, 2008 2:43 pm
Forum: Bug Reports
Topic: Memory issue ? [solved]
Replies: 5
Views: 5837

Re: Memory issue ?

It's difficult to say without further information and, unfortunately, we don't really have the time to examine large projects in any detail. The issue is likely to be related to some code which is interpreted differently with the latest gcc version. The first thing I'd do with a problem like this is...