Thanks, I think this will help me! :D
so this is my to do list:
-install python on my pc
-download the mesh to ply export script
/-download the updated ply export for Blender (http://ghearing.com/mtutorial/)
-create a md2 model
-convert it to a ply file
-convert the ply file with plytods.exe to a ...
Search found 85 matches
- Tue Mar 01, 2011 1:46 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
- Mon Feb 28, 2011 3:29 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
Okay, I will have a look at the nitro engine's source maybe I will found some nice stuff then I will tell you!
But first I will look if my models are to big... Does anyone know how to get the vertices coordinates with Blender?
When I want to save my model as a md2 model my program (Blender) asks ...
But first I will look if my models are to big... Does anyone know how to get the vertices coordinates with Blender?
When I want to save my model as a md2 model my program (Blender) asks ...
- Sun Feb 27, 2011 4:42 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
Doesn't work! If I use it nothing happens...
BTW: Is it possible to load more than 1 model out of the data folder with nitroengine?
BTW: Is it possible to load more than 1 model out of the data folder with nitroengine?
- Sun Feb 27, 2011 12:55 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
I tried to use nitroengine and it works, but I didn't try the piece of source with the frame animation scheme yet.
I would use nitroengine, but I have problems with the camera settings: I can't zoom!? I looked in the source code
of the nitro engine camera perspective, but I don't know how to zoom ...
I would use nitroengine, but I have problems with the camera settings: I can't zoom!? I looked in the source code
of the nitro engine camera perspective, but I don't know how to zoom ...
- Sun Feb 27, 2011 11:40 am
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
Thanks I will try it!
- Thu Feb 24, 2011 7:24 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
Yeah, I also thought about that, but the size and the hardware ussage will grow very fast!I very simple implementation would be a different model for each frame of animation.
- Thu Feb 24, 2011 4:00 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
Okay, so I have a long way to this...
Are keyfames also good for a walk move as example? With Blender I know how to create keyframes, but I didn't know how to save them in a different useabel format,
not movie files or pictures!
Are keyfames also good for a walk move as example? With Blender I know how to create keyframes, but I didn't know how to save them in a different useabel format,
not movie files or pictures!
- Wed Feb 23, 2011 8:34 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
That's about level 15.

keyframes are pictures, right? I can't really us them for 3d...?!Try:
1. Keyframe animation (easy and fast but a memory hog)
- Wed Feb 23, 2011 12:53 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
hm okay I will do this.work through the nehe examples first.
How is it possible to animate the models? I mean when I load a mesh it is static and not formable. Do I have to code
the polygons and vertexes and change the positions of them to animate something, isn't there no better way?
- Tue Feb 22, 2011 5:26 pm
- Forum: DS/DSi Development
- Topic: create 3d and include
- Replies: 61
- Views: 283314
Re: create 3d and include
Deal?
Deal! If I invent something or found something I will tell you!
I wrote a simple script which shows a model (made out of 11 other models):
#include <nds.h>
#include "m1_bin.h"
#include "m2_bin.h"
#include "m3_bin.h"
#include "m4_bin.h"
#include "m5_bin.h"
#include "m6_bin.h"
#include "m7 ...
Deal! If I invent something or found something I will tell you!
I wrote a simple script which shows a model (made out of 11 other models):
#include <nds.h>
#include "m1_bin.h"
#include "m2_bin.h"
#include "m3_bin.h"
#include "m4_bin.h"
#include "m5_bin.h"
#include "m6_bin.h"
#include "m7 ...