Search found 1842 matches
- Tue Mar 23, 2010 12:58 pm
- Forum: DS/DSi Development
- Topic: Homebrew Project Questions
- Replies: 23
- Views: 16710
Re: Homebrew Project Questions
6. Why must tile data be written to video memory using a bios call (swiCopy) instead of writing to the space directly? It does not need to be done that way, but if your copying a large amount of data that's in a pre-existing block of memory then an swCopy is the fastest way to copy the data over, y...
- Thu Mar 18, 2010 10:04 am
- Forum: User Contributions
- Topic: cmake
- Replies: 6
- Views: 10089
Re: cmake
Yeah but ... bat files don't work under linux or OSX and the devkitPro installer gives you a bash shell under windows. Your bat file needs arguments ... From the average devkitARM user's perspective this is way more complex than what already exists and doesn't seem to come close to what the template...
- Thu Mar 18, 2010 2:12 am
- Forum: devkitARM
- Topic: Help to do my project
- Replies: 6
- Views: 8082
Re: Help to do my project
This board is mainly for support using the toolchains and supplied libraries. Your question is pretty much out of scope for us and we don't support PALib users, sorry.
http://wiki.devkitpro.org/index.php/PAlib
http://wiki.devkitpro.org/index.php/PAlib
- Thu Mar 18, 2010 2:05 am
- Forum: User Contributions
- Topic: cmake
- Replies: 6
- Views: 10089
Re: cmake
Really don't see the need. Very, very few people move away from the templates provided by devkitPro for DS code and, honestly, I have yet to see the gnu make replacement that's worth the bother. You might think cmake is easier but really, most of our users don't actually have to do anything other th...
- Thu Mar 18, 2010 12:31 am
- Forum: devkitARM
- Topic: C++ constructors on GP32 using devkitARM and SDL++ EABI
- Replies: 1
- Views: 3710
Re: C++ constructors on GP32 using devkitARM and SDL++ EABI
No, this has very little chance of working. What you're trying to do here is use some unknown and inappropriately patched newlib built with some unknown version of gcc. The only sensible way to approach this is to extract the gp32 specific parts, separate them into a new library, add the appropriate...
- Wed Mar 17, 2010 10:39 am
- Forum: Gamecube/Wii Development
- Topic: Problem with installing devkitPro
- Replies: 7
- Views: 9323
Re: Problem with installing devkitPro
It's also worth checking the IE proxy settings.
http://www.devkitpro.org/faq/why-does-t ... opped-out/
http://www.devkitpro.org/faq/why-does-t ... opped-out/
- Sun Mar 14, 2010 12:03 pm
- Forum: Announcements
- Topic: libnds 1.4.2 now available
- Replies: 0
- Views: 8997
libnds 1.4.2 now available
libnds 1.4.2 and default arm7 0.5.11 along with updated ds examples are now available through the windows installer as usual and from the getting started page on the wiki. libnds 1.4.2 Fixed alternate vector table. oamSet now handles 2D bitmap mapping mode. gfx allocation routines still do not suppo...
- Sun Mar 14, 2010 11:07 am
- Forum: devkitARM
- Topic: C++ constructors on GP32 using devkitARM and SDL++ EABI
- Replies: 1
- Views: 3710
Re: C++ constructors on GP32 using devkitARM and SDL++ EABI
Would have been a bit better if you'd posted some details here - I think I still have a login for gp32x but I'm trying to avoid the distractions of reading and responding to posts in the many forums where devkitPro toolchain users lurk. The basic problem with those EABI SDL++ libraries is the hackin...
- Sat Mar 13, 2010 12:08 pm
- Forum: devkitPPC
- Topic: devkitPPC make Error 1
- Replies: 8
- Views: 11060
Re: devkitPPC make Error 1
Yes, c:\projects\wii\helloworld is a path without spaces, your desktop is not. You can't build a project saved on your desktop, it's impossible to ensure that the spaces don't interfere with the operation of the many tools involved in building code.
- Thu Mar 11, 2010 12:40 pm
- Forum: devkitPPC
- Topic: devkitPPC make Error 1
- Replies: 8
- Views: 11060
Re: devkitPPC make Error 1
You need to compile the program before the text will change. The windows installer provides a number of examples and a lightweight code editor called Programmer's Notepad. Each example has a .pnproj file which you can doubleclick in order to launch PN2 with the example loaded - copy the template fol...