Search found 1828 matches

by WinterMute
Tue Sep 14, 2010 9:26 am
Forum: maxmod
Topic: SFX only plays static
Replies: 5
Views: 8111

Re: SFX only plays static

It wouldn't be done via devkitPro anyway - http://devkitpro.org/wiki/About devkitPro is a vendor of tools not a tool, distribution or anything else you might use to build code. You wouldn't ask how you draw pictures via Adobe or how you calculate spreadsheet cells via Microsoft. The DS hardware isn'...
by WinterMute
Tue Sep 14, 2010 12:54 am
Forum: devkitARM
Topic: Code::Blocks and devkitARM
Replies: 11
Views: 18021

Re: Code::Blocks and devkitARM

For the crash issue have a look at this post -> http://devkitpro.org/viewtopic.php?f=3&t=2182 What's dev_make.exe? Did you rename the make in the msys/bin folder or something? No rule to make target `Debug' & No rule to make target `Release' are exactly what they say, there are no rules for ...
by WinterMute
Sun Sep 12, 2010 10:09 am
Forum: User Contributions
Topic: Visual Studio Wii Application Wizard
Replies: 2
Views: 13790

Re: Visual Studio Wii Application Wizard

This fails to install for me, for some reason it can't install default.js - Vista 32bit Home Premium, both express 2008 & 2010 installed.

We do already have a wizard that I haven't yet got around to including in the installer - http://pern.drunkencoders.com/screensho ... tures-wiz/
by WinterMute
Sun Sep 12, 2010 2:43 am
Forum: devkitPPC
Topic: make.exe crashes when i try to compile
Replies: 3
Views: 8473

Re: make.exe crashes when i try to compile

Try preventing Windows Defender from scanning the devkitPro folder, some instructions on adding exclusions at http://helpdeskgeek.com/windows-vista-t ... mpeng-exe/
by WinterMute
Sun Sep 12, 2010 2:13 am
Forum: maxmod
Topic: SFX only plays static
Replies: 5
Views: 8111

Re: SFX only plays static

The sample needs to be mono.
by WinterMute
Sun Sep 12, 2010 1:49 am
Forum: DS/DSi Development
Topic: Translucent texture and grit
Replies: 6
Views: 10059

Re: Translucent texture and grit

grit doesn't handle DS texture formats. There are some tools around somewhere to do it but right now I'm not sure where, I'll have a look and see what I can find.
by WinterMute
Sun Sep 12, 2010 1:47 am
Forum: devkitARM
Topic: Code::Blocks and devkitARM
Replies: 11
Views: 18021

Re: Code::Blocks and devkitARM

It would be helpful if you told us what the errors were and which Makefile you're using.
by WinterMute
Sun Sep 12, 2010 1:44 am
Forum: devkitPPC
Topic: Path Variable Questions
Replies: 2
Views: 5713

Re: Path Variable Questions

The windows installer/updater should have installed msys & set the path, assuming you didn't deselect msys. Run the updater again, I uploaded a new msys bundle a few hours ago.
by WinterMute
Sun Sep 12, 2010 1:33 am
Forum: devkitPPC
Topic: make.exe crashes when i try to compile
Replies: 3
Views: 8473

Re: make.exe crashes when i try to compile

Apologies for the delay in a definitive reply here, I've just had to delete several posts playing guessing games which really isn't at all helpful :| I've just updated the msys bundle provided in the installer so run an update and see if that sorts your problem. Failing that, the usual reason for th...
by WinterMute
Thu Sep 09, 2010 10:33 pm
Forum: devkitARM
Topic: Code::Blocks and devkitARM
Replies: 11
Views: 18021

Re: Code::Blocks and devkitARM

Unless Code::Blocks finally allowed you to use a custom makefile I'd give in and look for something else - I just had a look at the latest release and it's unfortunately basically unusable on OSX. I've been having reasonable success playing with CodeLite though, I'm probably going to start using tha...