Search found 85 matches

by lazyprogramer
Fri Aug 12, 2011 8:45 am
Forum: DS/DSi Development
Topic: Get nds file icon?
Replies: 12
Views: 17353

Re: Get nds file icon?

card.h
So it is possible to backup ROMs with libnds? I've thought that isn't possible...!
by lazyprogramer
Thu Aug 11, 2011 8:04 pm
Forum: DS/DSi Development
Topic: Get nds file icon?
Replies: 12
Views: 17353

Re: Get nds file icon?

So you don't want to support me a little bit? It's not for illegal stuff!
by lazyprogramer
Thu Aug 11, 2011 1:54 pm
Forum: DS/DSi Development
Topic: Get nds file icon?
Replies: 12
Views: 17353

Re: Get nds file icon?

dumping DS cards is generally the realm of pirates.
You are allowed to backup your own games.
Maybe you can give me a hint or a source for accessing the ROM arae of the card?
by lazyprogramer
Wed Aug 10, 2011 8:09 pm
Forum: DS/DSi Development
Topic: Get nds file icon?
Replies: 12
Views: 17353

Re: Get nds file icon?

But why can't we dump the DS card? Rudolph has done this already, where's the problem?
by lazyprogramer
Sun May 22, 2011 2:51 pm
Forum: DS/DSi Development
Topic: Saving game data
Replies: 13
Views: 19047

Re: Saving game data

Ah, now I understand!! You thought you can use your c disk if you run a nds file in emulator on PC ?! WRONG!! :evil: If you run a nds file on PC there's still no C disk for the emulator, because the emulator only emulates the nds hardware! If you want to open the file on PC you have to create an exe...
by lazyprogramer
Wed May 18, 2011 1:29 pm
Forum: DS/DSi Development
Topic: Quads & Collisions
Replies: 8
Views: 8190

Re: Quads & Collisions

Show us what you've tried.
Good idea WinterMute!
Just show us wath you 've tried then we will help you, okay?
by lazyprogramer
Tue May 17, 2011 8:15 pm
Forum: DS/DSi Development
Topic: Quads & Collisions
Replies: 8
Views: 8190

Re: Quads & Collisions

Well I think you could compare the coordinates of the polygons of the quads with the player's coordinates!
For the events you can add some bools which disable walking arround. You also can code a hitbox for the player!
Do you need the source or do you want to try it yourself?
by lazyprogramer
Tue May 17, 2011 1:57 pm
Forum: DS/DSi Development
Topic: Quads & Collisions
Replies: 8
Views: 8190

Re: Quads & Collisions

Do you mean when the player (in this case it's just the camera) collides with the quads...?
by lazyprogramer
Fri May 13, 2011 9:23 pm
Forum: DS/DSi Development
Topic: Use Dsi Camera in a Homebrew?
Replies: 5
Views: 6649

Re: Use Dsi Camera in a Homebrew?

But there's no function in libnds...!
And if you found out how to use the cameras, then post here!
by lazyprogramer
Fri May 13, 2011 7:39 pm
Forum: DS/DSi Development
Topic: game timing
Replies: 2
Views: 3568

Re: game timing

you can use

Code: Select all

swiWaitForVBlank();
with this code the DS will wait 1 screen update!