Search found 1842 matches
- Wed Apr 10, 2024 11:21 am
- Forum: Off Topic
- Topic: Cloudflare Ray ID: Error 1006 Access denied
- Replies: 6
- Views: 482
Re: Cloudflare Ray ID: Error 1006 Access denied
Hello there, I had this block some times on the last month, normally after build two or three Switch homebrew, releasing my WAN IP address and getting a new one solve the problem temporally, but I like to know what trigger the blocking to avoid that and do not create a problem for the next person u...
- Tue Apr 09, 2024 9:11 pm
- Forum: devkitARM
- Topic: bash: line 1: path: cannot execute: required file not found
- Replies: 1
- Views: 208
Re: bash: line 1: path: cannot execute: required file not found
Either use the docker image directly or choose a different linux distro. nixos is impossible for us to support directly.
- Tue Apr 09, 2024 8:51 pm
- Forum: Gamecube/Wii Development
- Topic: Unable to Build Nintendont
- Replies: 6
- Views: 643
Re: Unable to Build Nintendont
I went through the READ ME and set up a folder devkitpro then put both devkitARM and devkitPPC, then added those both to my environment variables (I'm on Windows 10). We don't support manually constructed toolchain installations, sorry. We supply tools and libraries via pacman as detailed in https:...
- Sat Mar 30, 2024 1:43 pm
- Forum: 3DS Development
- Topic: Palette Swapping
- Replies: 1
- Views: 187
Re: Palette Swapping
I'm curious if devkitpro offers the ability to do palette swapping? devkitPro is the organisation maintaining the tools and libraries. We provide devkitARM which allows you to compile code for the 3DS as well as libctru, citro3d, citro2d and many precompiled open source libraries as "portlibs&...
- Thu Mar 14, 2024 3:52 am
- Forum: Gamecube/Wii Development
- Topic: Help trying to update an old source (QuakeGX)
- Replies: 8
- Views: 455
Re: Help trying to update an old source (QuakeGX)
There's some doxygen generated documentation that can be found at https://libogc.devkitpro.org/index.html as well as some rough translations of the nehe tutorial code to GX in the supplied examples - found under <path to>/devkitpro/examples/wii/graphics/gx/neheGX. They're in our git repo at https://...
- Sun Mar 10, 2024 5:30 pm
- Forum: Gamecube/Wii Development
- Topic: ld cannot find [-lfreetype, -lbz2, -lpng, -ljpeg, -lz]: : No such file or directory
- Replies: 1
- Views: 243
Re: ld cannot find [-lfreetype, -lbz2, -lpng, -ljpeg, -lz]: : No such file or directory
I'm sorry. We don't support GRRLIB here.
- Sun Mar 10, 2024 5:28 pm
- Forum: Gamecube/Wii Development
- Topic: Help trying to update an old source (QuakeGX)
- Replies: 8
- Views: 455
Re: Help trying to update an old source (QuakeGX)
Why is it clearly wrong? Vector was changed to guVector to avoid collisions here https://github.com/devkitPro/libogc/commit/6f28bf0ff7b3fb914ea6bd8a1a56e21792cc4403 so I think that's right. You can look at libogc commit messages for things that might be relevant to your compile errors although we we...
- Sat Mar 09, 2024 4:06 pm
- Forum: Gamecube/Wii Development
- Topic: Help trying to update an old source (QuakeGX)
- Replies: 8
- Views: 455
Re: Help trying to update an old source (QuakeGX)
I got it to compile up to the linking stage. linking ... QuakeGX.elf This is just a link order problem. INCLUDES := $(DEVKITPRO)/libogc/include \ $(DEVKITPRO)/libogc/include/ogc This part is wrong, these includes are handled automatically by stock Makefile. INCLUDES should just be blank here. LIBS ...
- Sat Mar 09, 2024 12:53 am
- Forum: Gamecube/Wii Development
- Topic: Help trying to update an old source (QuakeGX)
- Replies: 8
- Views: 455
Re: Help trying to update an old source (QuakeGX)
Which is odd to me because "true" and "false" should be builtin C functions, right? No. bool is a C++ built in type which requires stdbool.h to use in C. Here is the Makefile if that helps: It doesn't, no. It's also not very useful to put these things on random filesharing sites...
- Tue Mar 05, 2024 9:42 pm
- Forum: Off Topic
- Topic: Unable to access forum from normal IPs
- Replies: 4
- Views: 374
Re: Unable to access forum from normal IPs
Also an Italian user (not using VPN) is unable to create an account and is getting this message: “Forbidden. Your IP belongs to a high spam risk network. Please, try again without VPN.” This is either CleanTalk or Cloudflare, I don't see anything in CleanTalk logs. Check with https://whatismyipaddr...