Search found 65 matches
- Sun Dec 14, 2008 12:10 am
- Forum: maxmod
- Topic: Best way to get clean sound below 60fps?
- Replies: 3
- Views: 6345
Re: Best way to get clean sound below 60fps?
Ah HBlank interrupts.. You could allow nesting in the vcount interrupt so the hblank interrupts don't get missed (I don't suppose you're doing anything sound related in them). void vcount(void) { REG_IME = 1; // allow interruption if( !sound_locked ) mmFrame(); else sound_needs_update=1; }
- Sat Dec 13, 2008 4:24 pm
- Forum: maxmod
- Topic: Best way to get clean sound below 60fps?
- Replies: 3
- Views: 6345
Re: Best way to get clean sound below 60fps?
Huh, that code should work okay... Only threat I see is if a VBlank interrupt occurs between mmSetVBlankHandler(NULL) and VBlankIntrWait(); which isn't very likely to happen. Does it make a constant distortion noise when the framerate drops? How much work are you doing inside "// Update GBA HW ...
- Sat Dec 13, 2008 5:49 am
- Forum: DS/DSi Development
- Topic: console over background in MODE_5_2d doesn't work
- Replies: 8
- Views: 10682
Re: console over background in MODE_5_2d doesn't work
What color depth does the PCX have? You say it uses up 128k of VRAM A, which is the entire bank. A 256x192 16bpp image will use 96KB of memory, leaving you with 32k for the console. BG_MAP_BASE(24) will start at the 48k mark, which is still inside the 96k for the 16bpp image.
- Sat Dec 13, 2008 5:21 am
- Forum: maxmod
- Topic: Maxmod conversion problem (inaccurrate .IT conversion)
- Replies: 7
- Views: 12831
Re: Maxmod conversion problem (inaccurrate .IT conversion)
Hm, interesting bug there. I made a quick test and couldn't get the error to reproduce. Could you upload one of the modules somewhere or e-mail one to [email protected] so I can check it out? Thanks.
- Fri Dec 12, 2008 6:29 am
- Forum: maxmod
- Topic: Missing .inc files from source
- Replies: 1
- Views: 3817
Re: Missing .inc files from source
Your welcome.massaro wrote:Anyway, thanks again. Great work!
Ah, looks like that folder got missed, thanks for letting us know.massaro wrote:doesn't seem to include the "asm_include" directory...