Search found 34 matches
- Thu Dec 01, 2016 11:31 am
- Forum: Gamecube/Wii Development
- Topic: Problems with libogc
- Replies: 12
- Views: 22233
Re: Problems with libogc
Have you recomplied the SDL Wii library?
- Tue May 26, 2015 1:33 pm
- Forum: Gamecube/Wii Development
- Topic: Wii SDLnet with working UDP support?
- Replies: 1
- Views: 6518
Re: Wii SDLnet with working UDP support?
Have you tried SDL WII?
https://code.google.com/p/sdl-wii/sourc ... vn%2Ftrunk
From the code it seems that UDP DSL_net is supported.
https://code.google.com/p/sdl-wii/sourc ... vn%2Ftrunk
From the code it seems that UDP DSL_net is supported.
- Thu Jan 29, 2015 12:38 am
- Forum: Gamecube/Wii Development
- Topic: HW_RVL and HW_DOL
- Replies: 2
- Views: 7449
Re: HW_RVL and HW_DOL
Thanks a lot.
I supposed it was so.
I supposed it was so.
- Wed Jan 28, 2015 12:49 pm
- Forum: Gamecube/Wii Development
- Topic: HW_RVL and HW_DOL
- Replies: 2
- Views: 7449
HW_RVL and HW_DOL
Where HW_RVL and HW_DOL are defined?
I cannot find any place where these variables are defined and yet I checked that they are defined depending on the used rules (wii_rules or gamecube_rules).
Thanks
I cannot find any place where these variables are defined and yet I checked that they are defined depending on the used rules (wii_rules or gamecube_rules).
Thanks
- Wed Jan 14, 2015 1:10 pm
- Forum: Bug Reports
- Topic: [libfat] FAT_setAttr dsi exception
- Replies: 1
- Views: 8236
Re: [libfat] FAT_setAttr dsi exception
The issue was fixed by Wintermute with 2 patches
- Sun Jan 11, 2015 7:21 pm
- Forum: Bug Reports
- Topic: [libfat] FAT_setAttr dsi exception
- Replies: 1
- Views: 8236
[libfat] FAT_setAttr dsi exception
The instruction FAT_setAttr gives "dsi exeption" in all the last versions (1.10.11-13) of libfat. This is due to a bug in FAT_setAttr (fatfile.c): a NULL pointer is passed to _FAT_directory_entryFromPath which expects a pointer to a variable. Moreover there is another bug. The code does ta...
- Sun Dec 28, 2014 11:27 am
- Forum: devkitPPC
- Topic: Function to Kill a thread in LWP
- Replies: 2
- Views: 13372
Re: Function to Kill a thread in LWP
I agree, but I need it to implement SDL_KillThread in SDL Wii.
- Sat Dec 20, 2014 5:14 pm
- Forum: devkitPPC
- Topic: Function to Kill a thread in LWP
- Replies: 2
- Views: 13372
Function to Kill a thread in LWP
Is there a function to kill a thread in libogc? I mean a function similar to pthread_kill.
Looking at the code there is an internal function "__lwp_thread_close" to close a thread but there is not an external function.
Looking at the code there is an internal function "__lwp_thread_close" to close a thread but there is not an external function.
- Fri Dec 19, 2014 2:55 pm
- Forum: devkitPPC
- Topic: LWP_CondTimedWait
- Replies: 0
- Views: 19738
LWP_CondTimedWait
According to the text of cond.h, abstime should indicate the absolute timeout. Making some tests it seems that instead this parameter is treated as relative timeout . Can someone confirm this? /*! \fn s32 LWP_CondTimedWait(cond_t cond,mutex_t mutex,const struct timespec *abstime) \brief Timed wait o...
- Mon Dec 15, 2014 2:48 pm
- Forum: Bug Reports
- Topic: gettimeoftheday, clock_gettime, tick_microsecs, tick_nanosec
- Replies: 3
- Views: 10474
Re: gettimeoftheday, clock_gettime, tick_microsecs, tick_nan
Tueidj, I agree with you that he fact that they're not aligned is irrelevant in the majority of the applications. Anyhow in libogc tick_microsecs and tick_nanosecs should be changed as indicated above since currently they are wrong. And in timesupp.c the function clock_gettime() should be patched us...