Search found 1841 matches

by WinterMute
Sat Oct 16, 2010 1:06 pm
Forum: devkitPSP
Topic: Using 2 cpus?
Replies: 7
Views: 24629

Re: Using 2 cpus?

Wackypedia is wrong, the PSP only has one CPU.
by WinterMute
Fri Oct 15, 2010 1:08 pm
Forum: devkitPSP
Topic: Using 2 cpus?
Replies: 7
Views: 24629

Re: Using 2 cpus?

There's only one CPU in the PSP ...
by WinterMute
Fri Oct 15, 2010 12:24 pm
Forum: Announcements
Topic: libnds 1.4.7 and default arm7 0.5.17
Replies: 2
Views: 7436

Re: libnds 1.4.7 and default arm7 0.5.17

As I said in the announcement. Note: The current desmume stable release doesn't work with the new FIFO code. It has been fixed in SVN and will be working again with the next release. When a new libnds release works on hardware but doesn't work in an emulator then the fault lies with the emulator and...
by WinterMute
Tue Oct 12, 2010 10:25 pm
Forum: libfat
Topic: Issue of libfat?
Replies: 1
Views: 11606

Re: Issue of libfat?

Would have helped a bit if you'd quoted the actual code from libfat rather than the old gba_nds_fat code. Took me a while to find the code you referred to. A fairly minor issue really, it would only have prevented the last cluster of the card being allocated but it's fixed in svn now.
by WinterMute
Tue Oct 12, 2010 8:57 am
Forum: Announcements
Topic: devkitARM release 32
Replies: 1
Views: 10160

devkitARM release 32

The binaries for devkitARM release 32 are now available. As usual the windows binary is available through the Automated Installer/Updater , for other platforms check the devkitARM getting started page on the wiki. updated to gcc 4.5.1. ndstool now supports loading icon data from grit grf files. endi...
by WinterMute
Mon Oct 11, 2010 9:55 pm
Forum: Announcements
Topic: libogc 1.8.4
Replies: 6
Views: 15182

Re: libogc 1.8.4

doxygen docs are hosted at http://libogc.devkitpro.org
by WinterMute
Mon Oct 11, 2010 1:12 am
Forum: Gamecube/Wii Development
Topic: net_init failed = -24?
Replies: 3
Views: 5283

Re: net_init failed = -24?

The sockettest example provided in the wii examples works fine for me. Try that, see if it works for you.
by WinterMute
Sun Oct 10, 2010 5:06 pm
Forum: Bug Reports
Topic: DynamicArraySet
Replies: 2
Views: 4278

Re: DynamicArraySet

I ended up doing it this way a few hours ago - http://devkitpro.svn.sourceforge.net/vi ... threv=4409

The way you're doing it will destroy the current array pointer & leak memory if realloc fails.
by WinterMute
Sun Oct 10, 2010 11:34 am
Forum: Bug Reports
Topic: I think I find a bug
Replies: 1
Views: 3730

Re: I think I find a bug

You're passing a pointer to the out array into the ReadRAM function and not marking the memory it points to as volatile. The compiler then assumes you're not changing the memory. Using volatile int out[3]; makes everything work as expected.
by WinterMute
Fri Oct 08, 2010 5:17 pm
Forum: devkitPPC
Topic: dswifi for Wii?
Replies: 8
Views: 10878

Re: dswifi for Wii?

Being honest this is unlikely to be a priority request, libogc handles wii network connections through Nintendo IOS and I don't know if this sort of thing is even possible.