One way or another it seems to be working.
Unfortunately touchscreen and music stopped working, so I believe there's some problem with ARM7 processor. Any hint on how NitroFS could have affected this?
Search found 94 matches
- Tue Aug 18, 2015 10:52 am
- Forum: DS/DSi Development
- Topic: few questions about NitroFS
- Replies: 5
- Views: 16717
- Thu Aug 13, 2015 12:47 pm
- Forum: DS/DSi Development
- Topic: few questions about NitroFS
- Replies: 5
- Views: 16717
Re: few questions about NitroFS
So far I found out myself that it seems to me that:
- up to 61K+ files/directory should be supported
- any firmware supporting arguments (argc/argv) should work
- DeSmuME 0.9.10 supports NitroFS.
Is there something important I'm still missing?
- up to 61K+ files/directory should be supported
- any firmware supporting arguments (argc/argv) should work
- DeSmuME 0.9.10 supports NitroFS.
Is there something important I'm still missing?
- Tue Aug 11, 2015 1:21 pm
- Forum: DS/DSi Development
- Topic: few questions about NitroFS
- Replies: 5
- Views: 16717
few questions about NitroFS
I'm wondering a few things about NitroFS (which I never used): - How many files/folders can I have inside the .nds file? (I need thousands...) - What's the maximum size of the .nds file? (I need up to 128MB) - Should I update ndstool to latest version to generate the .nds file that contains the file...
- Wed Mar 25, 2015 3:22 pm
- Forum: DS/DSi Development
- Topic: Sprite and background share tiles?
- Replies: 2
- Views: 7461
Re: Sprite and background share tiles?
AFAIR a VRAM bank can be assigned either to BGs or to sprites, so I guess it's not possible
- Fri Nov 21, 2014 8:00 pm
- Forum: devkitARM
- Topic: Upgrading the compiler in an old dkA/libnds setup
- Replies: 3
- Views: 7672
Re: Upgrading the compiler in an old dkA/libnds setup
It's very very old, it comes from the time libnds wasn't even supporting the FIFO system between ARM9 and ARM7 :shock: I tried mixing up some parts of that dkA with some a little bit newer, looked like it was working, the linker didn't went into ICE... but complained something about crt0 not liking ...
- Fri Nov 21, 2014 1:24 pm
- Forum: devkitARM
- Topic: Upgrading the compiler in an old dkA/libnds setup
- Replies: 3
- Views: 7672
Upgrading the compiler in an old dkA/libnds setup
I have a very very old project that I'd like to recompile. Since it's very old, it won't compile with current dkA/libnds, and to make it compatible would require to rewrite from scratch a lot of code, and that's a thing I would never do. It just compiles fine with the old setup, until I try to activ...
- Tue Nov 04, 2014 5:24 pm
- Forum: DS/DSi Development
- Topic: What is going on on ARM7 CPU?
- Replies: 3
- Views: 11733
Re: What is going on on ARM7 CPU?
Yeah, I was saying that it's very hard you really need to run a different ARM7 program than what's supplied with dkA/libnds... nevertheless you can have your own ARM7 program if you need it (ARM7 mp3 replay? libXM7? ...) using the so called 'combined' template.
- Fri Oct 31, 2014 4:40 pm
- Forum: maxmod
- Topic: How to tell if sound effect is currently playing?
- Replies: 3
- Views: 23484
Re: How to tell if sound effect is currently playing?
what about modifying it? It shouldn't be too hard... edit: in the source code, there's this mme_get_channel_index which seems to me to receive the handler number in r0 and output the channel number on r3... so you just need to write a small wrapper to call this and check if the resulting value is !=...
- Fri Oct 31, 2014 4:35 pm
- Forum: DS/DSi Development
- Topic: What is going on on ARM7 CPU?
- Replies: 3
- Views: 11733
Re: What is going on on ARM7 CPU?
The devkit provides a default program for the ARM7, and you can use that... you probably won't need to write a program for the ARM7 processor.
But, if you wish, it's possible... take a look into examples/nds/template, there's a 'combined' one which is for that.
But, if you wish, it's possible... take a look into examples/nds/template, there's a 'combined' one which is for that.
- Tue Aug 26, 2014 12:28 pm
- Forum: DS/DSi Development
- Topic: Backgrounds and VRAM layout
- Replies: 1
- Views: 5735
Re: Backgrounds and VRAM layout
Try with BgSize_T_256x256 instead of BgSize_B16_256x256