Search found 94 matches

by sverx
Tue Aug 18, 2015 10:52 am
Forum: DS/DSi Development
Topic: few questions about NitroFS
Replies: 5
Views: 16717

Re: few questions about NitroFS

One way or another it seems to be working.
Unfortunately touchscreen and music stopped working, so I believe there's some problem with ARM7 processor. Any hint on how NitroFS could have affected this? :x
by sverx
Thu Aug 13, 2015 12:47 pm
Forum: DS/DSi Development
Topic: few questions about NitroFS
Replies: 5
Views: 16717

Re: few questions about NitroFS

So far I found out myself that it seems to me that:
- up to 61K+ files/directory should be supported
- any firmware supporting arguments (argc/argv) should work
- DeSmuME 0.9.10 supports NitroFS.

Is there something important I'm still missing?
by sverx
Tue Aug 11, 2015 1:21 pm
Forum: DS/DSi Development
Topic: few questions about NitroFS
Replies: 5
Views: 16717

few questions about NitroFS

I'm wondering a few things about NitroFS (which I never used): - How many files/folders can I have inside the .nds file? (I need thousands...) - What's the maximum size of the .nds file? (I need up to 128MB) - Should I update ndstool to latest version to generate the .nds file that contains the file...
by sverx
Wed Mar 25, 2015 3:22 pm
Forum: DS/DSi Development
Topic: Sprite and background share tiles?
Replies: 2
Views: 7461

Re: Sprite and background share tiles?

AFAIR a VRAM bank can be assigned either to BGs or to sprites, so I guess it's not possible :|
by sverx
Fri Nov 21, 2014 8:00 pm
Forum: devkitARM
Topic: Upgrading the compiler in an old dkA/libnds setup
Replies: 3
Views: 7672

Re: Upgrading the compiler in an old dkA/libnds setup

It's very very old, it comes from the time libnds wasn't even supporting the FIFO system between ARM9 and ARM7 :shock: I tried mixing up some parts of that dkA with some a little bit newer, looked like it was working, the linker didn't went into ICE... but complained something about crt0 not liking ...
by sverx
Fri Nov 21, 2014 1:24 pm
Forum: devkitARM
Topic: Upgrading the compiler in an old dkA/libnds setup
Replies: 3
Views: 7672

Upgrading the compiler in an old dkA/libnds setup

I have a very very old project that I'd like to recompile. Since it's very old, it won't compile with current dkA/libnds, and to make it compatible would require to rewrite from scratch a lot of code, and that's a thing I would never do. It just compiles fine with the old setup, until I try to activ...
by sverx
Tue Nov 04, 2014 5:24 pm
Forum: DS/DSi Development
Topic: What is going on on ARM7 CPU?
Replies: 3
Views: 11733

Re: What is going on on ARM7 CPU?

Yeah, I was saying that it's very hard you really need to run a different ARM7 program than what's supplied with dkA/libnds... nevertheless you can have your own ARM7 program if you need it (ARM7 mp3 replay? libXM7? :roll: ...) using the so called 'combined' template.
by sverx
Fri Oct 31, 2014 4:40 pm
Forum: maxmod
Topic: How to tell if sound effect is currently playing?
Replies: 3
Views: 23484

Re: How to tell if sound effect is currently playing?

what about modifying it? It shouldn't be too hard... edit: in the source code, there's this mme_get_channel_index which seems to me to receive the handler number in r0 and output the channel number on r3... so you just need to write a small wrapper to call this and check if the resulting value is !=...
by sverx
Fri Oct 31, 2014 4:35 pm
Forum: DS/DSi Development
Topic: What is going on on ARM7 CPU?
Replies: 3
Views: 11733

Re: What is going on on ARM7 CPU?

The devkit provides a default program for the ARM7, and you can use that... you probably won't need to write a program for the ARM7 processor.
But, if you wish, it's possible... take a look into examples/nds/template, there's a 'combined' one which is for that.
by sverx
Tue Aug 26, 2014 12:28 pm
Forum: DS/DSi Development
Topic: Backgrounds and VRAM layout
Replies: 1
Views: 5735

Re: Backgrounds and VRAM layout

Try with BgSize_T_256x256 instead of BgSize_B16_256x256