Search found 1845 matches

by WinterMute
Fri Aug 27, 2010 9:42 pm
Forum: DS/DSi Development
Topic: Understanding oamSet() parameter palette_alpha
Replies: 9
Views: 9126

Re: Understanding oamSet() parameter palette_alpha

Hang around us for long enough and you'll go slightly insane :P
by WinterMute
Fri Aug 27, 2010 9:37 pm
Forum: Bug Reports
Topic: Timer set macros not accurate
Replies: 9
Views: 17752

Re: Timer set macros not accurate

Hi, Sorry, I fail to understand why this post is causing so much confusion. Because you probably haven't dealt with too many homebrewers before :p A lot of people get caught up in accuracy they don't need and probably can't obtain anyway, I think we're probably all data points in the autistic spect...
by WinterMute
Fri Aug 27, 2010 8:28 pm
Forum: Off Topic
Topic: Modcards banned UK
Replies: 4
Views: 6113

Re: Modcards banned UK

Actually I heard that they got banned in Italy as well :/

There's a case in progress in Germany so no word on that yet.

Australia I think they're banned, not 100% sure.

Unfortunately there's no definitive site, all we can do is keep an eye on press releases.
by WinterMute
Fri Aug 27, 2010 10:19 am
Forum: DS/DSi Development
Topic: send with big buffer
Replies: 24
Views: 23586

Re: send with big buffer

Did you try 1461 bytes by any chance?
by WinterMute
Thu Aug 26, 2010 10:41 pm
Forum: devkitPPC
Topic: sdloader.bin start address?
Replies: 2
Views: 5513

Re: sdloader.bin start address?

Sorry to take so long, I think it's either 0x81300000 or 0x81200000 - Costis can't remember either :roll:

The stage 2 loader is in the sdpatch source code if you still have that, could always run it through objdump & figure it that way.
by WinterMute
Thu Aug 26, 2010 8:17 pm
Forum: Bug Reports
Topic: (libnds) Real-Time Clock broken, DeSmuMe 0.9.5 x86
Replies: 4
Views: 8024

Re: (libnds) Real-Time Clock broken, DeSmuMe 0.9.5 x86

The only emulator I know of which implements the needed part of the RTC is no$gba 2.6a, there may be others. Pro tip: always test on hardware before making a big fool of yourself with assumptions :wink:
by WinterMute
Thu Aug 26, 2010 4:33 pm
Forum: Off Topic
Topic: random 3DS discussion
Replies: 10
Views: 22630

Re: A surprise

Firstly, DS/DS Lite will be far from "antiquated" platforms for quite a while to come - there were 125 million DS units out there at the end of 2009, I don't see any particular reason for the homebrew scene to die off. If nothing else there will probably be a whole set of new homebrewers a...
by WinterMute
Thu Aug 26, 2010 12:48 pm
Forum: Bug Reports
Topic: Timer set macros not accurate
Replies: 9
Views: 17752

Re: Timer set macros not accurate

Define timer lag to start with, I'm still not entirely clear on the usage scenario for your code. Also TIMER_HZ isn't constant, if you're relying on the timers being absolute on all DS consoles you're in for a big surprise. 0x2000000 is a good approximation for most uses. The specified bus clock is ...
by WinterMute
Thu Aug 26, 2010 11:59 am
Forum: devkitARM
Topic: How to use full 16MB RAM on DSi and DSi XL
Replies: 4
Views: 7482

Re: How to use full 16MB RAM on DSi and DSi XL

It's fairly simple, if you're in DS mode there's only 4meg, you need to be in DSi mode to get 16meg. There's nothing you need to do, all homebrew compiled with recent devkitARM/libnds will have access to that 16meg via malloc. For devkitARM r32 I'll probably be adding a spec file that will allow you...
by WinterMute
Wed Aug 25, 2010 9:45 pm
Forum: devkitPPC
Topic: C++ Game Error
Replies: 6
Views: 8936

Re: C++ Game Error

Start here

http://www.learncpp.com/

You're trying to do too much too soon