Search found 1845 matches
- Fri Aug 27, 2010 9:42 pm
- Forum: DS/DSi Development
- Topic: Understanding oamSet() parameter palette_alpha
- Replies: 9
- Views: 9126
Re: Understanding oamSet() parameter palette_alpha
Hang around us for long enough and you'll go slightly insane
- Fri Aug 27, 2010 9:37 pm
- Forum: Bug Reports
- Topic: Timer set macros not accurate
- Replies: 9
- Views: 17752
Re: Timer set macros not accurate
Hi, Sorry, I fail to understand why this post is causing so much confusion. Because you probably haven't dealt with too many homebrewers before :p A lot of people get caught up in accuracy they don't need and probably can't obtain anyway, I think we're probably all data points in the autistic spect...
- Fri Aug 27, 2010 8:28 pm
- Forum: Off Topic
- Topic: Modcards banned UK
- Replies: 4
- Views: 6113
Re: Modcards banned UK
Actually I heard that they got banned in Italy as well :/
There's a case in progress in Germany so no word on that yet.
Australia I think they're banned, not 100% sure.
Unfortunately there's no definitive site, all we can do is keep an eye on press releases.
There's a case in progress in Germany so no word on that yet.
Australia I think they're banned, not 100% sure.
Unfortunately there's no definitive site, all we can do is keep an eye on press releases.
- Fri Aug 27, 2010 10:19 am
- Forum: DS/DSi Development
- Topic: send with big buffer
- Replies: 24
- Views: 23586
Re: send with big buffer
Did you try 1461 bytes by any chance?
- Thu Aug 26, 2010 10:41 pm
- Forum: devkitPPC
- Topic: sdloader.bin start address?
- Replies: 2
- Views: 5513
Re: sdloader.bin start address?
Sorry to take so long, I think it's either 0x81300000 or 0x81200000 - Costis can't remember either
The stage 2 loader is in the sdpatch source code if you still have that, could always run it through objdump & figure it that way.
The stage 2 loader is in the sdpatch source code if you still have that, could always run it through objdump & figure it that way.
- Thu Aug 26, 2010 8:17 pm
- Forum: Bug Reports
- Topic: (libnds) Real-Time Clock broken, DeSmuMe 0.9.5 x86
- Replies: 4
- Views: 8024
Re: (libnds) Real-Time Clock broken, DeSmuMe 0.9.5 x86
The only emulator I know of which implements the needed part of the RTC is no$gba 2.6a, there may be others. Pro tip: always test on hardware before making a big fool of yourself with assumptions
- Thu Aug 26, 2010 4:33 pm
- Forum: Off Topic
- Topic: random 3DS discussion
- Replies: 10
- Views: 22630
Re: A surprise
Firstly, DS/DS Lite will be far from "antiquated" platforms for quite a while to come - there were 125 million DS units out there at the end of 2009, I don't see any particular reason for the homebrew scene to die off. If nothing else there will probably be a whole set of new homebrewers a...
- Thu Aug 26, 2010 12:48 pm
- Forum: Bug Reports
- Topic: Timer set macros not accurate
- Replies: 9
- Views: 17752
Re: Timer set macros not accurate
Define timer lag to start with, I'm still not entirely clear on the usage scenario for your code. Also TIMER_HZ isn't constant, if you're relying on the timers being absolute on all DS consoles you're in for a big surprise. 0x2000000 is a good approximation for most uses. The specified bus clock is ...
- Thu Aug 26, 2010 11:59 am
- Forum: devkitARM
- Topic: How to use full 16MB RAM on DSi and DSi XL
- Replies: 4
- Views: 7482
Re: How to use full 16MB RAM on DSi and DSi XL
It's fairly simple, if you're in DS mode there's only 4meg, you need to be in DSi mode to get 16meg. There's nothing you need to do, all homebrew compiled with recent devkitARM/libnds will have access to that 16meg via malloc. For devkitARM r32 I'll probably be adding a spec file that will allow you...
- Wed Aug 25, 2010 9:45 pm
- Forum: devkitPPC
- Topic: C++ Game Error
- Replies: 6
- Views: 8936