It's time for an exciting brand new update to our set of tools and libraries. Today we are proud to announce the initial public release of deko3d, the brand new low level homebrew graphics API designed specifically for Switch homebrew!
- libnx v3.1.0
- deko3d v0.1.0 - read the Readme and the Primer
- switch-examples v20200404 - featuring a fresh new set of examples showing how to use deko3d
- uam v1.0.0 - the shader compiler tool that is used alongside deko3d
EDIT 2020/04/05: Docker images are now updated for devkitA64 development.
Code: Select all
(sudo) (dkp-)pacman -Syu (sudo) (dkp-)pacman -S --noconfirm --needed switch-dev
Finally, devkitPro has a Patreon page. If you like our toolchains/libraries and feel like giving something back, you can become a Patron and help us stay alive and cover expenses. You can, of course, still make a one off donation if you prefer. Either way of contributing will be most appreciated :) We don't usually go to great lengths as to explain why it is necessary; but we'd like to kindly point out the fact that the entire homebrew ecosystem depends on the tools and libraries here at devkitPro we've put so much love and effort into.
This month, we have the following Patrons to whom we would like to give our most sincere thanks! (If you are a Patron and do not wish to be publicly listed, please let us know through any contact platform)
Joel Hoover, LiraNuna
Admiral H. Curtiss, mGBA, Miras Absar, rsn8887
Bernardo Giordano, Ian Burgwin
Anders Persson, Daniel 'dbeef' Zalega, Gustavo Valiente, Jon Bell, Kim Rosenbohm, Lollie, M4xw, Thomas Finch, Toby Hutton, zeroZshadow