3DS examples not compiling for me

support for the ARM toolchain
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TheCodingBrony
Posts: 2
Joined: Sun Jun 15, 2014 10:07 am

3DS examples not compiling for me

Post by TheCodingBrony » Wed Sep 16, 2015 3:44 am

So I've updated devKitARM to the latest toolchain release alongside libctru so I can start tinkering with 3DS homebrew development out of curiosity. It took me a short while to compile picasso myself so I can compile the GPU accelerated graphics examples but there seems to be something wrong with the toolchain's header files according to the following make output.

Code: Select all

kitten.bin
vshader.pica
3dmath.c
arm-none-eabi-gcc -MMD -MP -MF /c/devkitpro/examples/3ds/graphics/gpu/textured_cube/build/3dmath.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -tune=mpcore -mfloat-abi=hard -I/c/devkitpro/examples/3ds/graphics/gpu/textured_cube/include -I/c/devkitPro/libctru/include -I/c/devkitpro/examples/3ds/graphics/gpu/textured_cube/build -ARM11 -D_3DS -c /c/devkitpro/examples/3ds/graphics/gpu/textured_cube/source/3dmath.c -o 3dmath.o
In file included from c:\devkitpro\devkitarm\arm-none-eabi\include\sys\reent.h:15:0,
                 from c:\devkitpro\devkitarm\arm-none-eabi\include\math.h:5,
                 from c:/devkitpro/examples/3ds/graphics/gpu/textured_cube/source/3dmath.h:9,
                 from c:/devkitpro/examples/3ds/graphics/gpu/textured_cube/source/3dmath.c:1:
c:\devkitpro\devkitarm\arm-none-eabi\include\sys\_types.h:76:5: error: unknown type name 'wint_t'
     wint_t __wch;
     ^
make[1]: *** [3dmath.o] Error 1
make: *** [build] Error 2
This only happens when using devKitARM to compile 3DS examples but not the DS examples for some reason.

Any useful help will be greatly appreciated...

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