- How many Hz are indicated with MM_MIX_21KHZ? 22050? I have a pair of wav files with that rate that doesn't sound too good.
- It will be possible to include higher mixing rates in future versions of maxmod (at least 24KHz)?
- There's a limit in the length of a sound effect? I have a wav file of 43 seconds that although is converted with mmutil doesn't sound when played. It would be great if a wav file could be used as music.
A pair of questions
Moderator: eKid
Re: A pair of questions
21024 hz (798 clocks/sample).Chano wrote:- How many Hz are indicated with MM_MIX_21KHZ? 22050? I have a pair of wav files with that rate that doesn't sound too good.
Hmm, I didn't think anyone would need more than 21khz with the poor sound quality GBA has... I'll add 27khz and 32khz.Chano wrote:- It will be possible to include higher mixing rates in future versions of maxmod (at least 24KHz)?
The mixer uses 12 bits for the sample fraction, leaving 20 bits for the playback position, so the maximum sample length is 1048576 samples. With a 43 second sample, 24khz is the highest you can use to not break the limit.Chano wrote:- There's a limit in the length of a sound effect? I have a wav file of 43 seconds that although is converted with mmutil doesn't sound when played.
EwChano wrote:It would be great if a wav file could be used as music.
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