song_events_example2 problem

support for the gba/nds sound library from www.maxmod.org

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Kazo
Posts: 14
Joined: Mon Aug 29, 2011 8:06 am

song_events_example2 problem

Post by Kazo » Mon Aug 29, 2011 8:13 am

I tried replacing the song with another one and it seems with any new song I tried it does not register any events.

WinterMute
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Re: song_events_example2 problem

Post by WinterMute » Mon Aug 29, 2011 11:36 am

Events are triggered by SFx (S3M/IT) or EFx (MOD/XM) effects in the song, do you have some of those in the replacement tracks?
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Kazo
Posts: 14
Joined: Mon Aug 29, 2011 8:06 am

Re: song_events_example2 problem

Post by Kazo » Mon Aug 29, 2011 12:34 pm

oh no, I didn't know it used those, thanks.

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