how to convert audio for maxmod?

support for the gba/nds sound library from www.maxmod.org

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t377y000
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how to convert audio for maxmod?

Post by t377y000 » Thu Aug 09, 2012 10:52 am

hi i have looked everyware & seen nothing.
does anyone know howto convert .mod audio files for maxmod for DS?
like for instance convert .wav, .mp3, .mp4 to a .mod file?

t377y000
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Re: how to convert audio for maxmod?

Post by t377y000 » Thu Aug 09, 2012 11:46 am

or would ASlib be better?

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fincs
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Re: how to convert audio for maxmod?

Post by fincs » Thu Aug 09, 2012 12:12 pm

You should not use streamed music (aka .mp3, .m4a, .ogg) in your games because it's utterly inappropriate, slow and inefficent. ASlib is a ridiculously outdated library that should never be used in new projects.

Maxmod supports MOD, XM, S3M and IT; all of which are tracked music formats. It is impossible to convert streamed music to tracked formats, because the latter needs information about the notes, effects and samples.
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t377y000
Posts: 52
Joined: Wed Jun 02, 2010 3:14 am
Location: United States

Re: how to convert audio for maxmod?

Post by t377y000 » Thu Aug 09, 2012 11:53 pm

fincs wrote:You should not use streamed music (aka .mp3, .m4a, .ogg) in your games because it's utterly inappropriate, slow and inefficent. ASlib is a ridiculously outdated library that should never be used in new projects.

Maxmod supports MOD, XM, S3M and IT; all of which are tracked music formats. It is impossible to convert streamed music to tracked formats, because the latter needs information about the notes, effects and samples.

so how would i go at making this
"MOD, XM, S3M and IT; all of which are tracked music formats"
there like a windows program or something?

relminator
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Re: how to convert audio for maxmod?

Post by relminator » Sun Aug 19, 2012 9:34 am

Google "ModPlugTracker" or "OpenMPT"

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