Commercial Games

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Ghost6765

Commercial Games

Post by Ghost6765 » Sun Aug 01, 2010 1:26 pm

If anybody knows would it be GX that other wii games such as Mario Kart, Call of Duty Games, etc were made in because I was wondering that for a while now. And one more question, how do commercially burnt wii games work such as:

1.what kind of disc is it burnt onto. e.g: DVD-R, CD-R.
2.What format is the game in when it is burnt e.g: .WII .ISO .DOL.
3.Is it possible for me to make a disc game that shows up on the disc channel.
4.Are they made with devkitPPC.

WinterMute
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Re: Commercial Games

Post by WinterMute » Sun Aug 01, 2010 3:04 pm

GX isn't a language, it's the 3D hardware present in the gamecube and wii so commercial games will use whatever interface the Nintendo tools provide for that. In most cases it's probably some middleware which allows programming for several consoles.
1.what kind of disc is it burnt onto. e.g: DVD-R, CD-R.
Commercial games aren't burned, they're pressed. This method is only available to officially licensed and authorised developers.
2.What format is the game in when it is burnt e.g: .WII .ISO .DOL.
Don't know, given the answer to 1. it's irrelevant to homebrew.
3.Is it possible for me to make a disc game that shows up on the disc channel.
No.
4.Are they made with devkitPPC.
No, official developers are only allowed to use the Nintendo tools.
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Ghost6765

Re: Commercial Games

Post by Ghost6765 » Sun Aug 01, 2010 4:01 pm

Thanks for the reply.

Lin
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Re: Commercial Games

Post by Lin » Mon Aug 02, 2010 5:27 am

Where does the name GX come from? Is it in the machine itself, or in some documentation, or something else?

Ghost6765

Re: Commercial Games

Post by Ghost6765 » Sat Aug 14, 2010 8:03 pm

I think it's just the hardware.

Ghost6765

Re: Commercial Games

Post by Ghost6765 » Wed Aug 25, 2010 4:41 pm

Can someone tell me how disc pressing works, and what does the file extension .WII Have to do with anything cos I've only heard of .ISO and .DOL and .ELF.

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Izhido
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Re: Commercial Games

Post by Izhido » Wed Aug 25, 2010 8:16 pm

Ah, to be young and innocent... or naive. Never figured out which one. :D

I don't actually know how disc pressing works. I think I'll let more knowledgeable people answer that for us.

However, know this. Nintendo is doing everything in its power so that Nintendo, and only Nintendo, can make Wii discs (or GBA/DS/3DS/whatever cartridges). Sometimes they fail, and other people manage to duplicate the process. Nintendo call those people "pirates", whether they actually pirate games or not. So, if it's your intention to create Wii discs, expect LOTS of resistance from Nintendo, LOOOOOOONG hours investigating, hacking, disassembling, reverse-engineering, whatnot, things by yourself, and in general, a big deal of discomfort & pain. If you can handle all of this, well, go ahead, and enjoy!

Ghost6765

Re: Commercial Games

Post by Ghost6765 » Thu Aug 26, 2010 3:49 pm

Thanks Izhido,

But if I do manage to duplicate the process is it possible for me to sell it or is it illegal. If I am licensed and approved by Nintendo will I be able to make Wii Discs, and how do major companies like SEGA, Infinity Ward and Treyarch make wii discs :
do they hack and do it or do they make Nintendo do it for them.

Thanks,

Ghost6765

Ghost6765

Re: Commercial Games

Post by Ghost6765 » Sat Aug 28, 2010 4:30 pm

Can Someone PLZZZ tell me what the Nintendo Tools Are.

zeromus
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Re: Commercial Games

Post by zeromus » Sun Aug 29, 2010 1:03 am

Make a game first, and then we'll tell you how to get it pressed on official nintendo disks.

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