consoleInit()

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Gamer2020
Posts: 8
Joined: Fri Sep 09, 2011 7:22 pm

consoleInit()

Post by Gamer2020 » Sun Sep 11, 2011 7:42 pm

Hi everyone! I have been ROM hacking GBA games for a couple of years so I have some understanding of the GBA but I am new to devkitARM. I do know some c++ from when I first got into MW2 hacking over a year ago and I understand all the examples I have looked at.

I have been looking through some of the files and I found the following in the gba_console.h file.

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void consoleInit(	int charBase, int mapBase, int background,
			        const u8* font, int fontsize, int palette);
I'm guessing it is like the consoleDemoInit() function but you have to provide parameters.

Are there any examples of consoleInit() or some documentation for it that I can look at?

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