ok, the topic-name does explain it, i'm not good at 3d but i want to learn to code with it so i heard about models/textures and if i'm right that teapot in the nds examples is a texture, but how it's made and converted? what do i need for such textures?
question 2: where are some tutorials explaining 3d coding on the ds? i can't find some good tutorials.
if someone could answer this questions i'm really happy
some questions about 3d
Re: some questions about 3d
IIRC, libnds has an opengl-isch interfase, and the examples came from the nehe tutorials. so I would suggest nehe's opengl tutorials: http://nehe.gamedev.net/
after you know the beginnings of 3d programming, you can try it on the ds.
after you know the beginnings of 3d programming, you can try it on the ds.
Who is online
Users browsing this forum: No registered users and 2 guests