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 create 3d and include 
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Joined: Mon Sep 27, 2010 5:26 pm
Posts: 85
Okay, it seems that you don't need an installed python, because the 'export to .ply' module works without it (I'm using the latest version 2.49b, get it here:
http://www.blender.org/download/get-blender/).
I will try to create a model and include it now!


Tue Mar 01, 2011 2:54 pm
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Joined: Mon Sep 27, 2010 5:26 pm
Posts: 85
It works! I made the ply file with 1968 vertices and 500 polygons and converted into a bin file. I used the Display_List_2 source to show the model,
but seems that the colors I added in the Vertex Paint mode in Blender are very strong. But there's another problem:
There sometimes are some black points on the model, I enclosed an image to show ypu the problem. The model on the pic
is a... monkey... a strange party-monkey...

I'll let you know when I found something out!


Attachments:
File comment: the party monkey
prob.png [7.95 KiB]
Not downloaded yet
Tue Mar 01, 2011 3:46 pm
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Joined: Mon Sep 27, 2010 5:26 pm
Posts: 85
One problem solved: The strange color was because of the glLight! I reduce the glLight now and it looks better!


Tue Mar 01, 2011 4:04 pm
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Joined: Fri Dec 17, 2010 1:34 pm
Posts: 30
Location: Either side of South Bypass, Madrid, Spain
Quote:
One problem solved: The strange color was because of the glLight! I reduce the glLight now and it looks better!


You almost got LOST IN CONVERSION
If the mesh is single sided those black dots may be backfacing poligons...I have no better idea

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Welcome, my son, to the machine.
Pink Floyd.


Tue Mar 01, 2011 5:49 pm
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Joined: Mon Sep 27, 2010 5:26 pm
Posts: 85
Quote:
You almost got LOST IN CONVERSION

I'm sorry about that.
Quote:
If the mesh is single sided those black dots may be backfacing poligons...I have no better idea

Maybe thet's right, I will find it out later...

Now I want to make a simple short animation with having a look in nitro engine's source!


Tue Mar 01, 2011 8:51 pm
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Joined: Mon Sep 27, 2010 5:26 pm
Posts: 85
I found some other exporters for Blender:
http://blog.knokorpo.fr/2010-01-24/nds-exporter-release-0-3-alpha/
http://blenderartists.org/forum/showthread.php?t=192975&page=1


Thu Mar 03, 2011 5:32 pm
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Joined: Sat Jun 12, 2010 3:31 am
Posts: 23
This is a wonderful topic/thread. WinterMute, can it be stickied or something?


Thu Mar 17, 2011 4:04 pm
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Joined: Mon Sep 27, 2010 5:26 pm
Posts: 85
Quote:
This is a wonderful topic/thread.

...And I created this topic :D


Tue Mar 22, 2011 2:04 pm
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Joined: Wed Mar 31, 2010 6:05 pm
Posts: 212
Now, the glory of this thread cannot be doubted.


Tue Mar 22, 2011 6:47 pm
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Joined: Sat Jun 12, 2010 3:31 am
Posts: 23
zeromus wrote:
Now, the glory of this thread cannot be doubted.
esp. since you're in it.


Tue Mar 22, 2011 10:26 pm
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