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Re: Doom64 DS

Posted: Wed Jul 18, 2012 9:59 pm
by elhobbs
is the 3ds running in ds or dsi mode? in both cases the memory range that you specified is not a valid range. so this points to some corruption - does this happen on more than one 3ds? it could be something to do with the sd card. does the same card work in a ds without error?

Re: Doom64 DS

Posted: Fri Jul 20, 2012 7:15 am
by Kaiser
elhobbs wrote:is the 3ds running in ds or dsi mode? in both cases the memory range that you specified is not a valid range. so this points to some corruption - does this happen on more than one 3ds? it could be something to do with the sd card. does the same card work in a ds without error?
No idea, what's the difference between DS or DSI mode? I'll need to contact that guy and ask him about this. So far, he's the only 3DS user that I know of and I need to find someone else with a 3DS to verify this crash.

By the way, for reference, heres a screenshot of his exception screen and the 'odd' PC address
http://i.imgur.com/hIBQw.jpg

Re: Doom64 DS

Posted: Fri Jul 20, 2012 2:56 pm
by elhobbs
I have a 3ds I can take a look at this latter today. is the svn current?

Re: Doom64 DS

Posted: Fri Jul 20, 2012 11:42 pm
by Kaiser
elhobbs wrote:I have a 3ds I can take a look at this latter today. is the svn current?
I've sent you a PM.

Re: Doom64 DS

Posted: Sat Nov 15, 2014 7:09 am
by TheZombieKiller
My apologies for the major bump here, but I have a 3DS and I am willing to test out Doom64 DS with it.
I compiled the sources from the SVN myself, and it seems to crash as soon as it gets in-game (including the intro)

Here is an image, this is on my DS-Lite, but the same crash happens on my 3DS XL: Image